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Desktop Engineer

Town.com

San Francisco, CAJobNo compensation foundPosted 1w agoVerified open 6 days ago

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At a glance

Compensation
No compensation found
Location
San Francisco, CA
Work Authorization
Not specified

Job overview

Town is an applied AI company seeking a Desktop Engineer to own and build the native macOS client, delivering a fast, deeply‑integrated, always‑on app that lives in the menu bar and interacts across tools, while handling security, performance, and release pipelines.

Skills & qualifications

RequiredNice to have

Skills

AppkitRelease ManagementCode SigningCrash ReportsBackground ProcessSwiftSwiftUIEventKitAccessibility APIsBackground ProcessesIPC/XPCNotificationsNotarizationSandboxingCrash ReportingSecurityPrivacy

Full job description

About Town We're an applied AI company building a powerful assistant that makes it easy for anyone to create and use software in their everyday work. Town starts from who you are — it builds a persistent model of you (your voice, judgment, relationships, priorities) and does real work on your behalf across every tool you use: email, calendar, docs, Slack, CRM. It doesn't wait to be prompted. It observes, learns, and acts. We most recently raised a $55M Series A led by Andreessen Horowitz, with participation from Forerunner Ventures and continued support from First Round Capital, Alt Capital, and Conviction — plus angels including Adam D'Angelo, Soleio Cuervo, and Immad Akhund.

About the role Town is most powerful when it's ambient — always there, aware of what you're working on, one keystroke away. The native macOS app is how that happens. We're looking for a Desktop Engineer to own Town's macOS client: a fast, deeply-integrated, always-on app that lives in your menu bar, understands the context around you, and acts the moment you need it. You'll own the native client end to end — architecture, OS integration, performance, and the release pipeline — and set the craft bar for what a Town desktop experience feels like. The bar is someone who has shipped a real Mac app that people loved to use, and sweats the details that make native software feel effortless.

What you'll do

  • Build and own Town's native macOS app in Swift, SwiftUI, and AppKit — architecture, features, and polish.

  • Go deep on the OS: menu-bar and background agents, global shortcuts, notifications, EventKit, and the Accessibility APIs that let Town understand and act across other apps.

  • Make an always-on client that's genuinely fast and light — low memory, low battery, no jank.

  • Own the release pipeline: code signing, notarization, sandboxing/entitlements, crash reporting, and seamless auto-update.

  • Handle sensitive user data on-device with the security and privacy it deserves, in partnership with our security work.

  • Work closely with the backend and AI teams to bring Town's agent to the desktop natively.

  • Set the craft and performance bar for the desktop experience — and lay the groundwork for future platforms.

You might thrive here if you...

  • Have extensive experience building native macOS (and/or iOS) applications, with depth in Swift.

  • Are fluent in both AppKit and SwiftUI and know when to reach for each.

  • Have worked below the UI layer: OS-level APIs, background processes, IPC/XPC, notifications, accessibility.

  • Care about performance and polish

  • Have shipped and owned a Mac app end to end, including signing, notarization, and updates.

  • Want to own a product surface from zero and move at startup speed doing it.

Location In-person in San Francisco's Financial District, five days a week. Everyone is here to do their best work and make this product a success.

You've read the whole posting — now see how you match it.