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Graphics & 3D Systems Engineer

Dream

San Francisco, CAFull-timePosted 1y agoStill listed 2 days ago

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At a glance

Compensation
No compensation found
Location
San Francisco, CA
Schedule
Full-time
Work Authorization
Not specified

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Job overview

Dream is seeking a highly experienced graphics and 3D systems engineer to solve core problems powering the Dream platform, focusing on rendering, modeling, and data challenges that bring the company’s spatial computing vision to life.

Skills & qualifications

RequiredNice to have

Skills

JavaScriptTypeScriptWebGLCanvasLinear AlgebraVectorsMatricesglTFOBJUSDProcedural GenerationARKitUnrealUnity

Qualifications

5+ Years in Graphics/3D

Full job description

We are looking for an engineer highly experienced in graphics and 3D systems. This is a hands-on role where you'll be solving core problems that power the Dream platform. You’ll work directly on key rendering, modeling, and data challenges to bring Dream’s spatial computing vision to life.

Upcoming Challenges

  • Build and scale 3D web engine for home reconstruction and interactive design

  • Convert LiDAR and camera data into detailed, dimensionally accurate 3D models

  • Extrude 2D generated floorplans into interactive 3D structures

  • Represent and place objects like fixtures, furniture, and appliances within models

  • Translate Dream’s internal 3D model format to and from BIM editor formats (e.g., Revit)

  • Explore rendering engine options such as Unreal and Unity, in addition to WebGL

What we Require

  • 5+ years in graphics/3D (AR, VR, games, or tools like Three.js)

  • Strong frontend skills with JavaScript/TypeScript and WebGL/Canvas

  • Solid 3D math (linear algebra, vectors, matrices)

  • Familiar with 3D formats (glTF, OBJ, USD) and asset pipeline

  • Preference: Experience with procedural generation and/or ARKit

  • Comfortable wearing many hats on a small, fast-moving team

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