Member of Technical Staff — Cluster Infrastructure & Supercomputing
Palo Alto, CAFull-time$200–400K/yrPosted todayStill listed today
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At a glance
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Job overview
RadixArk seeks a Member of Technical Staff to architect and scale the compute platform powering AI training and inference. The role centers on reliable, high-performance GPU/TPU clusters and systems engineering across cluster architecture, networking, scheduling, and performance optimization. The work is intended to improve how efficiently frontier AI models are trained and served.
Skills & qualifications
Skills
Qualifications
Full job description
About the Role RadixArk is looking for a Member of Technical Staff Cluster Infrastructure to architect and scale the core compute platform that powers frontier-level AI training and inference. You will design and operate highly reliable, high-performance GPU/TPU clusters, build next-generation scheduling and resource management systems, and push the limits of large-scale distributed infrastructure for AI workloads. This role focuses on deep systems engineering across cluster architecture, networking, scheduling, and performance optimization. Your work will directly impact how efficiently frontier AI models are trained and served. Requirements
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5+ years of experience in distributed systems, infrastructure, or large-scale compute platforms
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Strong background in distributed systems design and systems architecture
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Deep experience with cluster management systems (Kubernetes, Slurm, Ray, or custom schedulers)
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Hands-on experience with GPU/TPU infrastructure in production environments
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Strong Linux systems and networking fundamentals
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Proficiency in Go, Rust, C++, or Python for production systems
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Experience debugging complex multi-layer issues across hardware, OS, networking, and distributed services
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Proven ability to design reliable, scalable systems in production
Strong Plus:
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Experience with large-scale ML/AI workloads
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Familiarity with RDMA, InfiniBand, or high-performance networking
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Experience operating clusters at 1000+ GPU scale
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Background in HPC or performance-critical systems
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Open-source contributions in systems or infrastructure
Responsibilities
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Architect and scale large AI compute clusters for training and inference
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Design cluster management, scheduling, and resource allocation systems
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Optimize performance, utilization, and reliability of GPU/TPU clusters
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Improve fault tolerance and system resilience at scale
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Drive observability, monitoring, and performance profiling for cluster infrastructure
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Collaborate with ML and systems engineers to support frontier AI workloads
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Lead capacity planning and infrastructure scaling strategies
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Build internal platforms and tooling to improve developer productivity
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Document architecture, operational practices, and reliability strategies
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Contribute to long-term platform vision and technical direction
About RadixArk RadixArk is an infrastructure-first company built by engineers who've shipped production AI systems, created SGLang (30K+ GitHub stars, the fastest open LLM serving engine), and developed Miles (our large-scale RL framework). Founded by AI infrastructure veterans from xAI and NVIDIA, we're on a mission to democratize frontier-level AI infrastructure by building world-class open systems for inference and training. Our team has optimized kernels serving billions of tokens daily, designed distributed training systems coordinating 10,000+ GPUs, and contributed to infrastructure that powers leading AI companies and research labs. Compensation Depending on background, skills, and experience, the expected annual salary range for this position is $200,000 - $400,000 USD + equity. Equal Opportunity RadixArk is an Equal Opportunity Employer and is proud to offer equal employment opportunity to everyone regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity, veteran status, and more.
How this job compares
Set against the 11,800 open Systems Engineer jobs on Olive Jobs, counted November 8, 2026.
- Pay
- This posting$200–400K/yr
- California median$144–213K/yr1,791 salary ranges
- US median$115–190K/yr8,840 salary ranges
This range's midpoint, $300K, is 69% above the California median midpoint ($178K) — in the top quarter of Systems Engineer salary ranges in California.
- Openings
- Olive Jobs lists 2,088 open Systems Engineer jobs in California and 11,800 across the US. 5% of them nationwide are listed as remote or flexible.
- Hiring the most in California
- Anduril264 open
- Northrop Grumman201 open
- The Boeing Company102 open
- Experience
- This posting asks for at least 5 years of experience; Systems Engineer postings that state a minimum ask for 5 years at the median (9,716 postings).
- Education
- 4,402 of the 11,800 open Systems Engineer jobs (37%) ask for a bachelor's degree or higher.
Counted across the open, public US postings on Olive Jobs on November 8, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.
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