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Senior Software Engineer, Roblox OS

Roblox

San Mateo, CA · HybridFull-time$197–243K/yrPosted todayStill listed today

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At a glance

Compensation
$197–243K/yr
Location
San Mateo, CAHybrid
Schedule
Full-time
Work Authorization
Not specified

Olive focuses on jobs in the United States, including remote roles you can work from there.

Requirements

Credentials this posting asks for.

Bachelor's degree, required

Job overview

Roblox’s Talent Acquisition and Compensation team builds internal products and systems for recruiting, hiring, compensation planning, and related data workflows. The Senior Software Engineer will build and scale full-stack products for internal stakeholders, working across interfaces, backend services, integrations, and CLI/MCP surfaces. The role includes end-to-end project ownership, cross-functional collaboration, and exploring AI solutions to improve operational efficiency.

Skills & qualifications

RequiredNice to have

Skills

Full-Stack Development, requiredFrontend Development, requiredBackend Development, requiredAPI Development, requiredSoftware Testing, requiredSoftware Operations, requiredTechnical Project Leadership, requiredProduct Development, nice to haveSoftware Architecture, nice to haveBackend Frameworks, nice to haveFrontend Frameworks, nice to haveCommunication, nice to haveCollaboration, nice to haveAI Productivity Tools, nice to haveAI Product Development, nice to have

Qualifications

4+ Years Full-Stack Experience, required2+ Years Technical Project Leadership, requiredBachelor's in Computer Science, Computer Engineering, or Related Technical Field, required

Full job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

Roblox Operating System (ROS) unifies People and Work data primitives into a central platform that powers how employees collaborate and operate across Roblox. On the Talent Acquisition and Compensation (TACo) team, we build the products and systems that help Roblox attract, hire, and reward world-class talent. We create the tools behind recruiting and hiring, compensation planning, and the data workflows that support these processes.

As a Senior Software Engineer on TACo, you’ll build and scale internal products used by recruiting partners, compensation stakeholders, and employees across Roblox. The role is full-stack, with opportunities to contribute across responsive user interfaces, robust backend services, integrations, and CLI/MCP surfaces. With AI transforming the way we work, you’ll have the autonomy to explore and integrate cutting-edge solutions that help Roblox operate at 10x efficiency.

We need someone who thrives with autonomy and ownership—a builder who can advocate for best development practices, seamlessly collaborate with external vendors, and work directly with Roblox Executives to drive meaningful impact.

You will

  • Work across engineering, product, finance, people, and talent teams to innovate how we run the company, defining and refining requirements for high-impact internal products.

  • Drive alignment across teams, communicate technical decisions and tradeoffs, and ensure everyone is working toward the same vision.

  • Lead projects end to end, from problem definition and design through implementation, launch, adoption, measurement, and continuous improvement.

  • Work across a wide range of technologies, from frontend and backend to infrastructure, learning quickly to solve complex challenges.

  • Integrate with internal systems and external vendors, building reliable and maintainable solutions that work across a broader enterprise ecosystem.

  • Uphold high engineering standards, building scalable, performant, and future-proof systems.

  • Explore and apply AI to improve efficiency, embracing new tools and approaches, with attention to evaluation, privacy, and security.

You have

  • 4+ years of experience designing, building, testing, and operating full-stack software, including frontend applications, APIs, and backend services.

  • 2+ years of experience leading large technical projects involving multiple teams or disciplines.

  • A Bachelor’s degree in Computer Science, Computer Engineering, or a related technical field.

You are:

  • Experienced in building and deploying high-quality, user-focused products.

  • Focused on writing clear, readable, testable, modular, and well-monitored code.

  • Proficient in software development and architecture, with a strong background in both backend and frontend technologies.

  • An expert in modern backend and frontend development frameworks and languages, with a focus on scalability and maintainability.

  • A strong collaborator with great communication skills and the ability to build alignment with technical and nontechnical partners, senior leaders, and external vendors.

  • Passionate to leverage technology to create intuitive tools that enhance user workflows and drive business insights.

  • Already using AI to improve your productivity and excited about exploring and building AI-powered products, though specific AI expertise is not required.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range $196,750—$243,290 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

How this job compares

Set against the 9,034 open Software Engineering jobs on Olive Jobs, counted November 14, 2026.

Pay
  • This posting$197–243K/yr
  • California median$190–280K/yr1,420 salary ranges
  • US median$146–251K/yr7,057 salary ranges

This range's midpoint, $220K, is 6% below the California median midpoint ($233K) — in the middle half of Software Engineering salary ranges in California.

Openings
Olive Jobs lists 1,896 open Software Engineering jobs in California and 9,034 across the US. 9% of them nationwide are listed as remote or flexible.
Hiring the most in California
Experience
This posting asks for at least 4 years of experience — less than three in four Software Engineering postings that state a minimum ask for (median 7 years, across 6,893 postings).
Education
This posting asks for a bachelor's degree; 2,084 of the 9,034 open Software Engineering jobs (23%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 14, 2026. Figures based on too few postings are left out.

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