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Design Producer

Insight Global

Los Angeles, CAJobSeen todaySeen in employer's feed today

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At a glance

Compensation
No compensation found
Location
Los Angeles, CA
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

The Design Producer leads end-to-end design and software production for wearable devices, partnering with project leads and engineering to shape production strategy, manage cross-functional teams, and navigate hardware and software constraints. The role combines technical production leadership with creative authority, including evaluating design quality and building AI-native tools and workflows to transform the creative pipeline.

Skills & qualifications

RequiredNice to have

Skills

Production ManagementCross-Functional ProductionHardware Software IntegrationEngineering CollaborationAI ToolsAI Workflow DevelopmentDesign Quality EvaluationActionable FeedbackSoftware ArchitectureAPIsPlatform DependenciesAR/VR Product DevelopmentWearable SoftwareEmbedded SoftwareStudio Model EnvironmentsConsumer Product ShippingProduct HypothesesStrategy TranslationCreative VisionTechnical Software Execution

Qualifications

8+ Years Production or Related ExperienceProducer Role Experience

Full job description

Job Description

The Design Producer is the operational force that keeps the Design studio running and products shipping. You will own end-to-end design and software production for Wearables Devices. In this role, you'll partner with the project lead to co-author production strategy, assemble and lead sprint teams, navigate hardware and software constraints, and build AI-native workflows that fundamentally change how design production works. This is not program management — it's technical production leadership with creative authority.

Responsibilities:

  • Own end-to-end production of design and software experiences from concept through ship, managing scope, timelines, resourcing, and quality across the full development lifecycle
  • Co-author production plans with the project lead, shaping scope, staffing, and strategic priorities based on user value and business goals
  • Navigate hardware and software constraints and partner with engineering to make trade-off decisions that maintain a seamless user experience
  • Assemble and lead sprint teams — small, cross-functional groups that form around a design challenge, execute at high craft, and reform
  • Evaluate design quality and represent the design point of view in cross-functional forums, making creative calls under pressure
  • Build and orchestrate AI-native tools and workflows that redesign the creative pipeline at a systems level
  • Translate high-level strategy into executable roadmaps and product briefs that synthesize customer needs for cross-functional teams
  • Gather and provide design and development feedback across internal teams and external partners

Skills and Requirements

  • 8+ years of experience in production, program management, or operational leadership within product design, hardware/software development, or a related creative/technical field
  • Track record managing complex, cross-functional productions end-to-end through the full development lifecycle
  • Working knowledge of hardware/software integration and the ability to engage with engineering on system constraints and architecture decisions
  • Experience with AI tools and workflows in a production or design operations context
  • Strong craft sensibility and the ability to evaluate design quality and provide actionable feedback
  • Experience in a producer role within software development, film, games, industrial design, or consumer hardware
  • Understanding of software architecture, APIs, platform dependencies, and how design decisions impact engineering implementation
  • Experience building AI-powered tools or automations for creative or software production workflows
  • Familiarity with AR/VR product development and the constraints of wearable or embedded software
  • Background working in studio-model environments
  • Experience shipping consumer products that span hardware and software
  • Ability to articulate testable product hypotheses and translate strategy into actionable plans •Comfort operating at the intersection of creative vision and technical software execution

We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal employment opportunity/affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment without regard to race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request to [email protected].

How this job compares

Set against the 685 open Production Manager jobs on Olive Jobs, counted November 4, 2026.

Pay
  • This postingNot listed
  • California median$120–167K/yr52 salary ranges
Openings
Olive Jobs lists 63 open Production Manager jobs in California and 685 across the US. Under 1% of them nationwide are listed as remote or flexible.
Hiring the most in California
Experience
This posting asks for at least 8 years of experience — more than three in four Production Manager postings that state a minimum ask for (median 5 years, across 525 postings).
Education
176 of the 685 open Production Manager jobs (26%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 4, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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