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Game Programmer (Unity)

Spellbrush

San Francisco, CAFull-timePosted 1y agoStill listed 3 days ago

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At a glance

Compensation
No compensation found
Location
San Francisco, CA
Schedule
Full-time
Work Authorization
Not specified

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Job overview

Spellbrush is hiring a Game Programmer (Unity). Spellbrush is seeking an experienced game engineer with strong C# and Unity skills to join a small, multidisciplinary team. This role involves building an anime mobile tactics game, working on various areas of the game, and taking features from concept to polished implementation. The ideal candidate takes pride in their work and delivers quality and fun to players.

Key focus areas include Collaborate closely with a small multidisciplinary team to develop game features, Take a feature from a vague idea on a post‑it to a fully working polished implementation, and Integrate cutting‑edge generative AI research into gameplay and art pipelines.

Successful candidates bring Shipped Unity Game. Important skills include C#, Unity, Game Programming, Responsibility, Quality Focus, and Problem Solving. Preferred (not required): Strategy RPGs, Anime Aesthetic, and Generative AI.

Skills & qualifications

RequiredNice to have

Skills

C#UnityGame ProgrammingResponsibilityQuality FocusProblem SolvingStrategy RPGsAnime AestheticGenerative AI

Qualifications

5+ Years Programming ExperienceShipped at Least One Game With UnityComfortable Working on Small, Fast-Paced Teams

Full job description

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THE UNITY ENGINEER ROLE:

We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game.

Our game programmers are mostly generalists, so you can work on lots of different areas of the game. It’s important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players. You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation.

YOU MAY BE A GOOD FIT IF:

YOU LOVE STRATEGY RPGS

Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.

AND YOU ALSO LOVE THE ANIME AESTHETIC

We're also huge anime fans if you haven't noticed.

YOU DEEPLY UNDERSTAND UNITY

We're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with Unity (personal projects are great!) and have built up a sixth sense for what is the "happy path" in modern Unity development.

YOU'RE COMFORTABLE WORKING ON SMALL, FAST-PACED TEAMS

Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.

YOU'RE EXCITED ABOUT THE POTENTIAL OF GENERATIVE AI

You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into the game. You will be at the literal cutting edge of what is possible with machine learning, art, and games.

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