Multidisciplinary Engineer - Mid-Level
San Francisco, CAFull-timePosted 6mo agoStill listed 4 days ago
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Job overview
Unlimited Industries is hiring a Multidisciplinary Engineer - Mid-Level. As a Multidisciplinary Engineer, you will leverage deep domain expertise across various engineering disciplines and AI tools to automate engineering design for construction. This role involves hands-on work in designing, building, testing, and iterating products. The ideal candidate understands the physics, constraints, and trade-offs across multiple engineering disciplines and has experience with real, shippable products from exceptional product companies.
Key focus areas include Build the platform that automates engineering design across all construction, Design products, and Build products.
Preferred (not required): Mechanical Engineering, Electrical Engineering, Civil Engineering, and Structural Engineering.
Skills & qualifications
Skills
Qualifications
Full job description
The role : As a Multidisciplinary Engineer, you'll use your deep domain expertise — spanning mechanical, electrical, civil, structural, or systems engineering — alongside AI tools like Claude Code to build the platform that automates engineering design across all construction. You don't need prior software experience; our engineers who've never built a software product are writing code with AI. What matters is that you understand the physics, the constraints, and the trade-offs across multiple engineering disciplines. You'll be hands-on: designing, building, testing, iterating.
What we're looking for :
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Inherently multidisciplinary — product companies naturally create this. Engineers have to collaborate tightly across mechanical, electrical, software, systems — so they end up thinking across the full stack whether they intended to or not
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the multidisciplinary can also come from studying one discipline in college and then working across another
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Worked at exceptional product companies — think Tesla, SpaceX, Joby, Anduril, Rivian, Neuralink. These environments force engineers to work across disciplines and think holistically about a product. That's very different from a Bechtel or a construction firm where work is siloed and process-driven
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Worked on real, shippable products — a car, a robot, a rocket, a humanoid, an aircraft. especially first of a kind products. Something hard that gets built, tested, iterated on, and shipped to the world
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Hands-on builder — not a manager, consultant, or someone who just oversaw the work. We want people who actually built the thing
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Strong pedigree is a bonus, not necessary— elite engineering schools (MIT, Stanford, Caltech, CMU), but work experience is more important. i.e. a track record at companies doing genuinely hard things
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Personality: hungry, deep in their craft, still hands-on.
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Not a fit: construction/infrastructure firms (Bechtel, AECOM, etc.), pure project managers, consultants
We’re hiring across the board in terms of experience — even engineers straight out of school. For those straight out of school internships at great companies is a bonus.
Mid-Level = 3-7 years of relevant work experience.
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