
Senior Software Engineer - FaceTime and SharePlay, Vision Products Software
Sunnyvale, CAJobSeen todaySeen in employer's feed today
See where you stand before you apply. No sign-up to start.
You apply on the posting's application page, with no Olive account needed.
Watch jobs like this. New roles like this one near Sunnyvale, CA, by email.
Don't just apply. Show up ready.
Olive works from this exact posting.
At a glance
Olive focuses on jobs in the United States, including remote roles you can work from there.
Job overview
Apple is seeking a senior technical leader to architect spatial FaceTime and SharePlay experiences across Apple platforms. The role combines hands-on engineering, prototyping, and coding with cross-team technical direction, durable architectural improvements, and mentorship. The engineer will work on system services, real-time synchronization, developer APIs, and distributed state consistency across devices, processes, operating-system versions, and network conditions.
Skills & qualifications
Skills
Qualifications
Full job description
Role Number: 200690289-3956
Summary
The Vision Products Group introduced Apple Vision Pro and visionOS to the world, and FaceTime on Apple Vision Pro makes it feel like you’re together, even when you’re apart. Our mission is to create the best way to have a conversation and share an experience when you can’t physically be with the most important people in your life.
We’re looking for a senior technical leader to be a hands-on architect across spatial FaceTime, Spatial Personas, SharePlay and sharing with nearby people, from the system services that manage sessions to the real-time sync that keeps a shared space consistent and the APIs developers build on. This is a broad, high-impact individual contributor role for someone who wants to go where the hardest problems are and help define the future of spatial communication.
Description
You will be a technical leader for spatial FaceTime and SharePlay on Apple Vision Pro and across Apple platforms. This is a hands-on engineering architect role: you will go after problems that span multiple teams, prototype and write code, and turn what you learn into durable architectural improvements.
You will push the boundaries of how people collaborate, whether together in the same room or across the world. You will invent new technologies that enable these experiences, and build on Apple’s networking and conferencing infrastructure to bring them to life. Underneath it all, distributed state has to be correct: every participant, remote or nearby, must see the same content and interactions across devices, processes, OS versions and network conditions.
You will drive designs with partner teams across Apple, act as a trusted technical contact for app teams adopting SharePlay, and mentor engineers to build lasting depth across the team.
Minimum Qualifications
-
Bachelor’s degree in Computer Science or a related field, or equivalent work experience.
-
10+ years of experience building system-level frameworks, services or daemons that shipped in production.
-
Proven experience leading the architecture of a distributed or multi-process system, including state synchronization, consistency and failure handling.
-
Expert proficiency in Swift, including modern concurrency (async/await, actors, Sendable, structured concurrency), and working proficiency in Objective-C.
-
Experience designing inter-process communication and reliable, secure system services.
-
Demonstrated ability to debug complex, intermittent issues across multiple processes or devices.
-
Demonstrated ability to set technical direction across multiple teams without direct management authority.
Preferred Qualifications
-
Experience with real-time communication or collaboration technologies.
-
Experience with CRDTs, replicated-data synchronization, or peer-to-peer and proximity-based networking.
-
Experience with visionOS, RealityKit, ARKit or spatial computing.
-
Experience shipping public APIs and engaging with third-party developers.
-
Experience with maintaining backwards compatibility and replacing legacy systems in non-disruptive ways.
-
Experience using AI-assisted and agentic coding tools to accelerate development.
-
Excellent written and verbal communication skills, with comfort as the technical point of contact for many partner teams.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.
How this job compares
Set against the 9,034 open Software Engineering jobs on Olive Jobs, counted November 14, 2026.
- Pay
- This postingNot listed
- California median$190–280K/yr1,420 salary ranges
- California median$43–55/hr120 hourly ranges
- Openings
- Olive Jobs lists 1,896 open Software Engineering jobs in California and 9,034 across the US. 9% of them nationwide are listed as remote or flexible.
- Experience
- This posting asks for at least 10 years of experience; Software Engineering postings that state a minimum ask for 7 years at the median (6,893 postings).
- Education
- 2,084 of the 9,034 open Software Engineering jobs (23%) ask for a bachelor's degree or higher.
Counted across the open, public US postings on Olive Jobs on November 14, 2026. Figures based on too few postings are left out.
Prepare for this role
You've read the whole posting — now see how you match it.

