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Product Designer, Core Experience

Figma

Remote · USFull-timeSeen 2w agoSeen in employer's feed 4 days ago

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At a glance

Compensation
No compensation found
Location
Remote · US
Schedule
Full-time
Work Authorization
Not specified

Olive focuses on jobs in the United States, including remote roles you can work from there.

Job overview

Figma is seeking an experienced Product Designer for its Core Experience team, which shapes foundational editor tools and canvas interactions. The designer will lead major efforts across the core editor, help define its evolution as AI and code change how products are built, and work with engineering, product, research, and design partners. The role is full-time and may be based at a US hub or remotely within the United States.

Skills & qualifications

RequiredNice to have

Skills

Product Design, requiredInteraction Design, requiredVisual Design, requiredPrototyping, requiredUser Research, requiredStructured Thinking, requiredDecision-Making, requiredProblem Solving, requiredAI Product Design, requiredCreative Tools Design, nice to haveCanvas Interface Design, nice to haveFront-End Development, nice to haveCode-Based Prototyping, nice to have

Qualifications

8+ Years Product Design Experience, requiredPortfolio of Shipped Work, requiredComplex Software Project Leadership, required

Full job description

Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figmas platform helps teams bring ideas to lifewhether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us!Were looking for technically-minded product designers who are excited to shape how teams build together. At Figma, design isnt just how something looksits how it works, how it feels, and how it scales. Our designers are systems thinkers, prototypers, storytellers, and craftspeople who care deeply about quality and collaboration. In this role, youll turn ambiguity into clarity, push the product forward with engineers, PMs, and researchers, and help us invent new ways for people to design and build products together. The Core Experience team shapes how people create in Figmafrom foundational tools like Auto Layout and Text to the interactions that make working on the canvas feel intuitive and precise. Were looking for an experienced Product Designer to lead major efforts across the core editor and help define how it evolves as AI and code change the way people build products. Youll bring a strong point of view, deep interaction design craft, and curiosity about complex systems. Working closely with engineering, product, research, and designers across Figma, youll set direction and stay hands-on, turning ambitious ideas into experiences people use every day. With an eye for simplicity and craft, curiosity for complex systems, and an appetite for technical challenges, you can help define the future of how software is made. This is a full time role that can be held from one of our US hubs or remotely in the United States. What youll do at Figma: Lead the design of core editor experiences, including foundational concepts like Auto Layout, Text, and canvas interactions, from identifying opportunities through prototyping, shipping, and iteration Help us define and champion a clear vision for how the editor should evolve, translating that vision into concrete proposals, design principles, and priorities with product and engineering partners Explore how direct manipulation, AI, and code can work together, prototyping ways for people to move between generating, editing, and refining their work while retaining creative control Ground decisions in user research, product data, and close observation of how people create, using that evidence to test assumptions and refine your point of view Contribute to our design orgs culture by participating in design critiques, mentoring peers, and sharing best practices across teams We'd love to hear from you if you have: 8+ years of experience in product design, including leading complex software projects from early exploration through launch and iterationA portfolio of shipped work demonstrating interaction design and visual craft, including examples of making sophisticated workflows easier to understand and useThe ability to guide decision-making with structured thinking, clearly articulated rationale, and user-centered researchA knack for figuring out ambiguous problems in complex systems, and shaping them into simple solutions with clear goalsExperience researching, prototyping, or building products with AI and other emerging tools to uncover new patterns for creativity and collaboration While its not required, its an added plus if you also have: Experience designing creative tools, editors, canvas interfaces, or other products with rich, direct manipulation interactionsA design/development hybrid background, or experience building websites or appsA history of working on canvas-based interfaces or tools that support creative workflowsExperience with code-based prototyping, front-end development, or wo

How this job compares

Set against the 1,879 open Product Designer jobs on Olive Jobs, counted November 13, 2026.

Pay
  • This postingNot listed
  • New York median$160–215K/yr258 salary ranges
  • US median$28–67/hr53 hourly ranges
Openings
Olive Jobs lists 332 open Product Designer jobs in New York and 1,879 across the US. 11% of them nationwide are listed as remote or flexible.
Hiring the most in New York
Experience
This posting asks for at least 8 years of experience; Product Designer postings that state a minimum ask for 5 years at the median (1,522 postings).
Education
431 of the 1,879 open Product Designer jobs (23%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 13, 2026. Figures based on too few postings are left out.

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