Senior/Staff Software Engineer (Interactives)

Brilliant.org

Remote · USFull-time$180–250K/yrPosted 4mo agoStill listed 6 days ago

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At a glance

Compensation
$180–250K/yr
Location
Remote · US
Schedule
Full-time
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

Brilliant seeks a Senior/Staff Software Engineer to design and build interactive learning components, creating robust, maintainable APIs and web‑focused systems that integrate AI tools. The role involves collaborating with product, design, and content teams, crafting engaging experiences, and upholding high standards of code quality and learner impact.

Skills & qualifications

RequiredNice to have

Skills

ElmJavaScriptTypeScriptHTMLCSSSVGGame DevelopmentAnimationInteractive MediaAI ToolsAPI DesignWeb‑Focused Software Engineering

Qualifications

7+ Years Professional Experience

Benefits

Medical Insurance
Dental Insurance
Vision Insurance
Paid Time Off
Tuition Assistance

Full job description

About Brilliant

Brilliant is creating a world of better problem solvers. We deliver learning that's interactive, adaptive, and fun – at scale. You can learn more about our approach, learners, and method on our about page.

We have always prioritized building a real, healthy business, and we make hires very selectively and intentionally. We serve hundreds of thousands of paid subscribers, and want you to help us serve millions.

In our day-to-day, we value adventure, excellence, generosity, and candor. We are optimists in the face of uncertainty, we take pride in our work, we go the extra mile for each other, and we tell it like it is (the good and the bad). We’re here to do the best work of our lives together.

We believe that real-time collaboration and human connection are necessary ingredients in building a high-velocity, high-trust team. We maintain core hours (9:30am - 2:30pm Pacific) when everyone is online, regardless of timezone. About half of us are located near our hubs in SF and NYC.

In addition to what’s below, you can see all open roles and learn more about our culture on our careers page.

The Role

Engineers at Brilliant work in small, elite teams alongside colleagues from Product, Design, and Content. As an interactives engineer, you’ll craft the building blocks that power Brilliant's interactive learning experiences.

Brilliant's learning experiences blend thoughtful mechanics, intuitive level design, and deep pedagogical insights. Each interactive is driven by APIs designed for learning designers, our LLM-powered content agent, and our AI tutor, with every possible configuration guaranteed to be a correct, solvable, and meaningful puzzle. It's a tricky technical problem with a big payoff for our learners.

Solving this technical challenge enables us to build effective and engaging learning experiences at scale, helping our learners get the reps they need to achieve mastery. With your help, we'll teach all of STEM.

Check out these posts to learn more:

  • A world-class tutor in every home

  • Hand-crafted, machine-made: How we make learning games with AI

  • When “almost right” is catastrophically wrong: Evals for AI learning games

Responsibilities

  • Craft new interactive building blocks that captivate learners and make foundational concepts addictive to master.

  • Build clear and expressive APIs designed for experts and AIs.

  • Own the technical implementation of learning experiences from idea to launch on a cross-functional team that trusts you to do what's right for our users but is there to support you when you need it.

  • Write simple, robust, readable code that teammates and future engineers can easily maintain and extend.

  • Contribute to a culture of excellence within your pod, setting high standards for candor and mutual accountability, and striking a careful balance between velocity and quality.

  • Frequently ask: How does this impact our learners?

Who are you?

  • You have at least 7 years of professional experience in web-focused software engineering, ideally with meaningful experience in one or more of game development, animation, or interactive media.

  • You’re motivated by building robust, maintainable, AI-interoperable software systems that drive user and business outcomes.

  • You believe in using the right tool for the job — even when it’s an unfamiliar one, and especially when it's a boring one.

  • You enjoy solving technical challenges in a way simple enough for an intern to understand and build upon. You avoid introducing complex, novel, or "clever" solutions. You write code for humans and LLMs to comprehend.

  • You have a favorite product and can articulate your perspective on what makes using it delightful. You often think about how the products you use could be better.

  • You're constantly tinkering with AI tools and workflows and have used them to achieve surprising levels of productivity. You have a strongly-held POV on what effective AI-enabled software engineering looks like.

  • Lack of experience in a specific technology is never disqualifying, but experience with Elm or other functional programming languages would allow you to hit the ground running. This role works with Elm, JavaScript, TypeScript, HTML, CSS, and even SVG.

Our Engineering Team

Brilliant's engineering team is small, elite, and AI-enabled. We believe in moving fast, fixing faster, and optimizing for outcomes over outputs. Our team is full of former founders, early employees, and engineering leaders turned ICs whose collective drive, judgement, and standards generate a palpable sense of momentum every day. The norm on this team is doing the very best work of our careers, and we both support and challenge each other every day to do exactly that.

Compensation and Benefits

We use a systematic compensation framework: salary scales are set each year for each job vertical, managers level folks on their team, and those levels are mapped directly to our compensation scales. A location-based adjustment is applied outside of SF and NYC (typically 5-10%) - feel free to ask us about your location!

Given the systematic approach, we always make First and Best offers - there is no negotiation (for new hires nor our existing teammates). This ensures people are paid based on their expected contribution, not their negotiation skills.

We offer top-notch health care plans, with 100% of the premiums covered for medical, dental, and vision for employees.

We offer flexible PTO, with a norm of taking off about 6 weeks per year (including federal holidays). We also provide home office equipment, a professional development stipend, and free food at our offices.

Our CCPA Privacy Notice can be found here.

How this job compares

Set against the 41,311 open Software Engineer jobs on Olive Jobs, counted November 4, 2026.

Pay
  • This posting$180–250K/yr
  • New York median$158–225K/yr2,375 salary ranges
  • US median$134–215K/yr32,980 salary ranges

This range's midpoint, $215K, is 12% above the New York median midpoint ($193K) — in the middle half of Software Engineer salary ranges in New York.

Openings
Olive Jobs lists 3,052 open Software Engineer jobs in New York and 41,311 across the US. 7% of them nationwide are listed as remote or flexible.
Hiring the most in New York
Experience
This posting asks for at least 7 years of experience; Software Engineer postings that state a minimum ask for 5 years at the median (33,552 postings).
Education
14,305 of the 41,311 open Software Engineer jobs (35%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 4, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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