
Software Engineer, watchOS Apps & Experiences
Cupertino, CAFull-timeSeen todaySeen in employer's feed today
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Job overview
The Software Engineer will help shape Apple Watch by building first-party watchOS apps, complications, and other experiences, including Timers, Weather, Home, and Compass. The role collaborates with Design, Marketing, Quality Assurance, and Engineering teams on product development and quality, adopts new APIs, and provides feedback to API teams. Reliability, power use, and memory use are integral to features that run continuously within constrained budgets.
Skills & qualifications
Skills
Qualifications
Full job description
Weekly Hours: 40
Role Number: 200692103-0836
Summary
Imagine what you could do at Apple. Here, new ideas have a way of becoming great products, services, and customer experiences very quickly. Bring passion and dedication to your job and there’s no telling what you could accomplish! The watchOS Apps team is looking for a software engineer to help shape the future of Apple Watch. You’ll build first-party apps, complications, and other experiences, including as Timers, Weather, Home, and Compass. Your work will be experienced by millions of Apple Watch users every day.
Description
As a member of the team, you will work closely with Design, Marketing, Quality Assurance, and other Engineering teams to help define the future of our products. You’ll take collaborative ownership of the development and quality of critical first-party apps and experiences on watchOS. You’ll adopt new APIs early and help shape their ergonomics by giving feedback to the teams that build them. Much of this software runs continuously and works within a small power and memory budget, so reliability, power, and memory are part of each feature rather than follow-up work. Curious and resourceful people who take an expansive view of their role will thrive in this multidisciplinary environment, where you’ll have the opportunity to collaborate with experts across Apple.
Minimum Qualifications
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BS CE/CS or equivalent experience.
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Experience building apps or frameworks with Apple technologies.
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Proficiency with Swift and SwiftUI.
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Excellent communication and collaborative skills. Enthusiasm about working on a cross-functional team.
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Upbeat, adaptable, helpful, and results-oriented, with fantastic attention to detail.
Preferred Qualifications
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Familiarity with WidgetKit, ActivityKit, or UserNotifications.
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Comfortable navigating ambiguity and iterating toward solutions in a fast-moving environment.
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Thoughtful use of GenAI coding tools to accelerate development without compromising clarity or craft.
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Genuine interest in wearable technology and the Apple Watch user experience.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.
How this job compares
Set against the 41,311 open Software Engineer jobs on Olive Jobs, counted November 4, 2026.
- Pay
- This postingNot listed
- California median$165–245K/yr7,675 salary ranges
- California median$48–65/hr157 hourly ranges
- Openings
- Olive Jobs lists 9,550 open Software Engineer jobs in California and 41,311 across the US. 7% of them nationwide are listed as remote or flexible.
- Experience
- Software Engineer postings that state a minimum ask for 5 years of experience at the median; the middle half ask for 3 to 7 years (33,552 postings).
- Education
- 14,305 of the 41,311 open Software Engineer jobs (35%) ask for a bachelor's degree or higher.
Counted across the open, public US postings on Olive Jobs on November 4, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.
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