Apparel Designer
Austin, TXJobPosted 3 days agoStill listed 2 days ago
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At a glance
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Job overview
The Apparel Designer owns the lifecycle of new styles, from concept and research through production. The role shapes design direction, develops tech packs, manages samples and fit, and works with factory partners to maintain quality and timelines. The designer also contributes to costing discussions and brings market, materials, and construction insight to product development.
Skills & qualifications
Skills
Qualifications
Full job description
Who We Are Sprints is a rapidly scaling athletic gear brand with a mission is to make funner gear for athletes. Ranging from headwear to apparel and accessories, Sprints has become known for its iconic patterns, bold color ways and deep belief that performance and style are equally important for today's athlete.
The Role As our Apparel Designer you'll own the full lifecycle of new styles, from concept and research through production. You'll bring the market and materials insight that shapes what we make, define the design direction for new styles, build the tech packs that bring your vision to life, own the sample and fit process, and hold our factories to the standard our athletes expect. This is a hands-on role with real ownership over how our product comes to life and where our design point of view goes next.
What You'll Own
- Design Direction and R&D: Bringing market, materials, and construction research to the table, and using it to shape concepts and briefs
- New Style Development: Designing new apparel styles end to end, from concept sketches through the tech packs that bring them to life
- Sample Process: Owning samples end to end, from first proto through approval
- Fit: Running fit sessions and owning the spec and grading across our size range
- Development Calendar: Keeping styles on schedule and flagging risk to the timeline early
- Factory Correspondence: Serving as the day to day point of contact with our factory partners on both new development and current production
- Quality Control: Holding factories accountable to production quality and catching issues before they reach the customer
- Costing Input: Partnering on costing conversations by understanding the construction and material tradeoffs behind the number
What We're Looking For
- Experience: 3-5 years design experience in apparel with increasing ownership over concept, development, and fit
- Design and Technical Skill: Strong design sensibility paired with tech pack development, pattern and construction knowledge, and comfort running fit sessions
- Factory Relationships: Experience communicating directly with overseas factories on development and production
- Detail Oriented: Organized, thorough, and able to keep multiple styles moving at once without losing track of the details
- Industry: Experience with or real interest in the sports, running, or active lifestyle space
Who Thrives Here You're energized by building, not maintaining. You want to roll up your sleeves and do the work, and you're excited by the chance to help architect what we make next. You don't wait to be told what to look at, you find the problems, flag them, and come with solutions. Ambition is welcomed here, and so is having fun while you do it.
How this job compares
Set against the 1,884 open Product Designer jobs on Olive Jobs, counted November 3, 2026.
- Pay
- This postingNot listed
- Texas median$132–186K/yr23 salary ranges
- US median$31–72/hr53 hourly ranges
- Openings
- Olive Jobs lists 58 open Product Designer jobs in Texas and 1,884 across the US. 9% of them nationwide are listed as remote or flexible.
- Experience
- This posting asks for at least 3 years of experience — less than three in four Product Designer postings that state a minimum ask for (median 5 years, across 1,498 postings).
- Education
- 363 of the 1,884 open Product Designer jobs (19%) ask for a bachelor's degree or higher.
Counted across the open, public US postings on Olive Jobs on November 3, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.
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