
Senior Software Engineer, Engine Harmony
San Mateo, CA · HybridFull-time$197–243K/yrPosted 2w agoStill listed today
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At a glance
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Job overview
Roblox is seeking a Senior Software Engineer for its Systems team to build and optimize core game-engine subsystems. The role involves C++ engine development and harmonizing resource use across devices with different CPU, memory, and bandwidth capabilities. The engineer’s work will span Roblox applications, from mobile clients to cloud-based servers, and contribute to high-performance real-time experiences.
Skills & qualifications
Skills
Qualifications
Full job description
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Senior Software Engineer on our Systems team, you will have an immediate impact on the building blocks of Roblox itself. The software you build is a very large application that empowers our global community of 2M+ developers to push the boundaries of interactive gaming. Your work will touch every part of the engine, from threading and memory management to physics and scripting. If you enjoy working on C++ software and have a passion for working on high-performance real-time applications alongside experienced and passionate engineers, you will be right at home on our growing Game Engine team.
You Will:
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Develop engine code in C++ for sub-systems critical to the Roblox game engine
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Work on sub-systems to harmonize resource usage to ensure gameplay works on various devices with varying CPU, memory and bandwidth capabilities
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Work on optimization techniques to improve player engagement
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Work on every application Roblox develops, from mobile phone clients to cloud-based servers
You have:
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4+ years of experience solving complex, system-level problems in large-scale codebases. Strong C++ experience is preferred, but not required.
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Good understanding of core systems fundamentals and low-level performance considerations.
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Experience developing and shipping machine learning models is a strong plus.
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Experience working in the guts of a game engine or passion for learning it.
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A curiosity to want to learn and stay up-to-date on technology development
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range $196,750—$243,290 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
How this job compares
Set against the 41,851 open Software Engineer jobs on Olive Jobs, counted November 5, 2026.
- Pay
- This posting$197–243K/yr
- California median$165–246K/yr7,769 salary ranges
- US median$135–218K/yr33,293 salary ranges
This range's midpoint, $220K, is 7% above the California median midpoint ($205K) — in the middle half of Software Engineer salary ranges in California.
- Openings
- Olive Jobs lists 9,667 open Software Engineer jobs in California and 41,851 across the US. 8% of them nationwide are listed as remote or flexible.
- Experience
- This posting asks for at least 4 years of experience; Software Engineer postings that state a minimum ask for 5 years at the median (34,101 postings).
- Education
- 14,022 of the 41,851 open Software Engineer jobs (34%) ask for a bachelor's degree or higher.
Counted across the open, public US postings on Olive Jobs on November 5, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.
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