Staff DX Engineer
Remote · USFull-time$236–289K/yrPosted todayStill listed today
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At a glance
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Job overview
Render seeks a Staff DX Engineer to create technical content and code that help developers discover and adopt its cloud platform. The role spans tutorials, demo apps, templates, videos, agent skills, and internal tooling, as well as end-to-end testing of new releases. The engineer will collaborate across DevRel, Product Marketing, Product, and Engineering, and set technical direction for DX Engineering.
Skills & qualifications
Skills
Qualifications
Benefits
Full job description
At Render, we’re building the modern cloud platform for developers creating AI-native, full-stack, multi-service applications. Our mission is to eliminate the tradeoff between the power of hyperscalers and the simplicity of developer-friendly platforms—so teams can ship fast, scale reliably, and focus on their product, not infrastructure. Unlike complex hyperscalers or ephemeral edge/serverless solutions, Render offers a developer-first experience with persistent compute, dynamic autoscaling, built-in orchestration, and observability, allowing teams to launch, scale, and manage real-world applications without writing infrastructure code or managing servers. Whether you're building LLM-powered applications, scalable SaaS products, or async processing pipelines, Render empowers teams to move fast and scale confidently from MVP to millions of users. Our platform is trusted by over 7 million developers worldwide and continues to grow rapidly. In February 2026, we raised an additional $100M in Series C financing, bringing our total funding to $260M, to accelerate our vision of making cloud infrastructure both powerful and intuitive—designed for the speed of modern AI development. We’re a diverse and talented team that values craft, velocity, and user experience. If you’re excited to help shape the future of the intelligent cloud and empower developers everywhere, we’d love to hear from you.
Applying to Render We're seeking candidates who possess high integrity, humility, and an insatiable drive to learn. Through reasoned discussions and continuous feedback, we strive to improve both individually and collectively. We foster an environment of mutual trust and respect, empowering effective debate to achieve the best outcomes for our customers and team. We especially encourage members of underrepresented groups in the tech community to apply and understand that not all successful candidates will meet each requirement listed. Our interview process is unique to each role, and we value the candidate experience just as much as our customer experience. We hope your conversations with us reflect a thoughtful process that is illuminative, enjoyable, and respectful of your time.
About the Role DX Engineering shows developers what building on Render is actually like. We make the tutorials, demo apps, templates, and videos that get developers to try Render, and we build the agent skills and internal tooling that keep that work running at scale. We're also often the first real users of what Render ships. We test major releases end to end, the way a customer would, and tell Product and Engineering where they fall down before customers hit it. As a DX Engineer, you'll own technical content and code from the first idea to a working sample app, docs, and video. You'll work with DevRel, Product Marketing, Product, and Engineering, and you'll have real influence over how developers and coding agents discover and adopt Render. This is a remote role within the US, with the option to work out of our headquarters in San Francisco.
What You'll Do
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Build tutorials, demo apps, and videos that show developers how to build real things on Render, with a focus on AI applications, agents, and Render's AI runtime products like Render Workflows.
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Own Render templates and the render-examples GitHub org for the frameworks developers ask about most. Everything you ship has to deploy and run.
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Build agent skills, automation, and internal tools so the team stops doing repetitive content and ops work by hand.
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Improve how Render shows up in LLM and answer-engine results. Dig into why Render is missing from an answer it should be in, then ship the content or fix that changes it.
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Alpha test new releases end to end and write up what breaks, with enough detail for Product and Engineering to act on.
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Contribute code to developer-facing surfaces like the Render CLI, MCP server, SDKs, and docs.
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Shape the content roadmap and quality bar with Product, Engineering, and Marketing, and iterate on feedback and metrics.
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Set technical direction for DX Engineering's content and tooling, and raise the bar for the rest of the team through reviews, standards, and your own work.
What We're Looking For
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8+ years building developer content, or working as an engineer who teaches, at a developer tools or infrastructure company.
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Experience setting technical direction and raising the bar for a team.
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Full-stack engineering experience. Strong backend skills (Node.js/TypeScript, Python, Postgres), comfort with Docker and containers, and enough frontend skill to ship sample apps end to end.
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Deep, hands-on knowledge of AI agents and the workloads they run. You've built and deployed agents that call tools, run code in sandboxes, and handle long-running tasks with retries and state, and you know what infrastructure each of those needs.
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Experience with the agent stack: MCP servers, agent frameworks, LLM APIs, evals, and durable workflow or background job systems.
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Daily fluency with coding agents like Claude Code, Codex, and Cursor, and the taste to ship quality work at a steady cadence with them.
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Excellent technical writing. You know what world-class developer content looks like.
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A track record of owning projects end to end with little direction.
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Strong intuition for developer tools and a love of well-crafted user experiences.
Nice-to-Haves
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You've used Render before, professionally or on side projects.
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Experience with AEO or SEO, or with measuring how content performs in LLM answers.
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A public body of work: talks, a YouTube channel, popular open source repos, or a well-read blog.
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Experience presenting workshops and technical talks.
Some projects you might work on
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A video series on building and deploying an MCP server on Render.
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A sample app for an upcoming launch, built with Product and Engineering ahead of release.
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An agent skill that turns a tutorial into a tested, deployable template.
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Tracing why coding agents fail on a specific docs page, then shipping the fix.
If this role excites you but you don’t meet every single requirement, we’d still love to hear from you—your unique experience might be just what we need.
Benefits
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4 weeks of paid vacation.
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14 weeks of fully paid parental leave for all parents to bond with a newly born, adopted, or fostered child. We will also work with you to create a supportive plan of return.
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Long-term disability, life insurance, and 401K plans.
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100% employer-paid medical coverage and 99% employer-paid dental and vision coverage for you and a dependent. FSAs and HSAs are available as well.
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Monthly lifestyle stipend for wellness, mental health and therapy, hobbies, etc.
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Monthly cell phone and internet subsidy.
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Commuter benefits for Renders in the Bay Area, and home office stipends for remote Renders.
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Continuous learning benefits & related support.
This position is generally not eligible for new visa sponsorship. At Render's discretion, the business may sponsor existing visa transfers. Applicants who require sponsorship must receive business authorization. Render is an equal-opportunity employer. We know that employing a team rich in diverse thoughts, experiences, and opinions allows our employees, product, and community to flourish. We make all employment decisions including hiring, evaluation, termination, promotional, and training opportunities, without regard to race, religion, color, sex, age, national origin, ancestry, sexual orientation, physical handicap, mental disability, medical condition, disability, gender or identity or expression, pregnancy or pregnancy-related condition, marital status, height and/or weight. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation. We encourage all who are interested to apply. We can't wait to hear from you! Render — CCPA Applicant Privacy Notice Render — GDPR Applicant Privacy Notice
How this job compares
Set against the 41,311 open Software Engineer jobs on Olive Jobs, counted November 4, 2026.
- Pay
- This posting$236–289K/yr
- US median$134–215K/yr32,980 salary ranges
This range's midpoint, $263K, is 50% above the US median midpoint ($175K) — in the top quarter of Software Engineer salary ranges across the US.
- Openings
- Olive Jobs lists 41,311 open Software Engineer jobs across the US. 7% of them nationwide are listed as remote or flexible.
- Experience
- This posting asks for at least 8 years of experience — more than three in four Software Engineer postings that state a minimum ask for (median 5 years, across 33,552 postings).
- Education
- 14,305 of the 41,311 open Software Engineer jobs (35%) ask for a bachelor's degree or higher.
Counted across the open, public US postings on Olive Jobs on November 4, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.
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