Software Engineer for HW

Valve

Location not statedJobPosted 3mo agoStill listed today

Most applications go out cold — see where you stand first. No sign-up to start.

Watch jobs like this.

At a glance

Compensation
No compensation found
Location
Location not stated
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

Valve seeks versatile, self-directed engineers to develop gaming hardware experiences spanning software and hardware. The work may involve technologies for VR and handheld gaming products, including software development, embedded systems, firmware, gaming inputs, wireless controllers, video streaming, hardware interfaces, and core VR technologies. Valve says it is not actively filling an open position and generally does not require specific credentials or qualifications.

Skills & qualifications

RequiredNice to have

Skills

LinuxHaptic TechnologyWireless TelecommunicationsHardware Interface DesignC/C++ Software DevelopmentEmbedded Operating SystemsFirmware DevelopmentGaming Input TechnologiesLow-Latency Wireless Controller TechnologiesLow-Latency Video StreamingHardware InterfacesCore VR TechnologiesVersatilitySelf-Direction

Benefits

Medical Insurance
401(k) Match
Paid Time Off
Parental Leave

Full job description

We’re always looking to add talented individuals to our team. Do you love making great gaming hardware? At Valve, we are pushing the boundaries of hardware gaming experiences. Exemplified on products like the Steam Deck and the Valve Index, engineers at Valve innovate on technologies that bridge the hazy divide between software and hardware solutions. Our engineers are versatile, self-directed, and empowered to bring the next generation of VR and hand-held gaming products to millions of customers world-wide. Our team has senior, world-class experts bringing together the following areas:

  • Software Development in C/C++
  • Linux & Embedded OSes
  • Firmware Development
  • Controllers, Haptics, and other gaming inputs
  • Low-latency Wireless Controller Technologies
  • Low-latency Video Streaming Technologies (for both VR and 2D gaming)
  • Hardware Interfaces (cameras, IMUs, audio, USB, mixed signal)
  • Core VR Technologies (tracking, optical calibration, display customization)

Like most roles at Valve, we don't have headcount targets, we aren’t actively looking to fill an open position, and we don’t generally require specific credentials or qualifications. We’re just always looking for great people to hire. Apply now!

What We Offer

  • An organization where 100% of time is dedicated as groups see fit
  • The opportunity to collaborate with experts across a range of disciplines
  • A work environment and flexible schedule in support of families and domestic partnerships
  • A culture eager to become stronger through diversity of all forms
  • Exceptional health insurance coverage
  • Unrivaled employer match for our 401(k) retirement plan
  • Generous vacation and family leave
  • On-site amenities in support of health and efficiency
  • Fertility and adoption assistance
  • Reimbursement for child care during interviews

Similar jobs, posted recently

Open roles like this one, listed in the last 30 days.

You've read the whole posting — now see how you match it.