Game Development Software Engineer
Location not statedJobPosted 3mo agoStill listed today
Most applications go out cold — see where you stand first. No sign-up to start.
Watch jobs like this. New roles like this one, by email.
Don't just apply. Show up ready.
Olive works from this exact posting.
At a glance
Olive lists jobs from US employers, including remote roles you can work from the United States.
Job overview
Valve’s game software engineers work with engineers, artists, and designers to develop new games and improve established titles. They design and deliver engine features, tools, and game mechanics, typically working in C++. The role involves self-directed feature development, iteration based on community feedback and data, and collaboration across disciplines. Valve says it does not generally require specific credentials or qualifications and is always interested in great candidates.
Skills & qualifications
Skills
Benefits
Full job description
We’re always looking to add talented individuals to our team. Software Engineers on our game teams join a world-class group of software engineers, artists, and designers developing amazing games that millions of customers around the world enjoy. We're hoping your expertise in software engineering can help build the next amazing Valve game, or expand and improve an established hit like Counter-Strike or Dota 2. Our game engineers design and deliver new engine features, tools, and game mechanics. We look for new ways to delight our customers and drive revenue. The members of our teams are experienced in all phases of game development, are self-directed, have a relentless focus on customers, and also recruit other engineers like you. Some game engineers at Valve are experts in topics like graphics, physics, tools development, animation, or gameplay networking. Some are generalists who are simply all-around great engineers. Our game engineers do most of their day-to-day work in C++, have strong software engineering skills, and regularly ship updates to millions of customers. When joining Valve, most of our engineers had significant professional software development experience or had already shipped something that caught our eye. As a member of the game development team, you will demonstrate a clear ability to self-direct, prioritize workload, design and iterate on new features and games, and drive work from inception to completion. With an engaged community of users, you'll have opportunities to improve your work based on the feedback and data you've collected to help create measurable success. Working on our game teams demands strong communication skills and an ability to work closely with peers across many disciplines. Like most roles at Valve, we don't have headcount targets, we aren’t actively looking to fill an open position, and we don’t generally require specific credentials or qualifications. We’re just always looking for great people to hire. Intrigued? Send us your resume.
Apply now!
What We Offer
- An organization where 100% of time is dedicated as groups see fit
- The opportunity to collaborate with experts across a range of disciplines
- A work environment and flexible schedule in support of families and domestic partnerships
- A culture eager to become stronger through diversity of all forms
- Exceptional health insurance coverage
- Unrivaled employer match for our 401(k) retirement plan
- Generous vacation and family leave
- On-site amenities in support of health and efficiency
- Fertility and adoption assistance
- Reimbursement for child care during interviews
Similar jobs, posted recently
Open roles like this one, listed in the last 30 days.
Graphics System Software EngineerNVIDIA · Santa Clara, CA · $152–242K/yrPosted 2w agoPosted 2w ago
Staff Systems Software EngineerLevel AI · Austin, TX · $180–235K/yrPosted 1w agoPosted 1w ago
Principal Software Engineer - Avatar PersonalizationRoblox · San Mateo, CA (Hybrid) · $295–345K/yrPosted 4 days agoPosted 4 days ago
Staff Software Engineer - Teamfight Tactics, MobileRiot Games · Los Angeles, CAPosted 3w agoPosted 3w ago
Principal Software Engineer, Engine & Tools - League of LegendsRiot Games · Los Angeles, CAPosted 1w agoPosted 1w ago
You've read the whole posting — now see how you match it.