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SoC QoS/Fabric Performance Architect, Platform Architecture

Apple

Cupertino, CAJobSeen 1w agoSeen in employer's feed today

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At a glance

Compensation
No compensation found
Location
Cupertino, CA
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Requirements

Credentials this posting asks for.

Bachelor's degree

Job overview

The SoC QoS/Fabric Performance Architect will work on Apple’s Platform Architecture team with hardware and software engineering groups to shape future SoC architecture. The role develops a full-chip C++ simulator, models emerging workloads such as augmented reality and machine learning, and studies performance and power trade-offs to inform architecture improvements. The posting requires a BS degree and experience in C++, computer architecture, the HW/SW stack, performance modeling, and debugging.

Skills & qualifications

RequiredNice to have

Skills

C++ ProgrammingComputer ArchitectureHW/SW StackPerformance ModelingDebuggingScriptingData VisualizationNetwork-on-Chip Architecture and DesignExperiment DesignData AnalysisResults PresentationCellular/5G Modem ArchitectureCommunicationDocumentation

Qualifications

BS Degree20+ Years Relevant ExperienceSubstantial HW or SW Projects

Full job description

Role Number: 200691669-0836

Summary

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish!

In this role, you will be a member of the Platform Architecture team, working with hardware and software engineering groups to shape the architecture of Apple's future System-on-Chips (SoC). We are seeking an energetic and highly motivated SoC performance engineer to drive development of our on-chip communication interconnect and memory Quality-of-Service features.

Description

You will help create a full-chip C++ simulator for iPhone/iPad/Mac/Watch SoCs. You will model new, emerging workloads such as Augmented Reality (AR) and Machine Learning (ML). You will use these models to study a range of performance and power trade-offs in our SoCs. Your work will be highly visible and critical for driving architecture improvements in Apple’s future products.

Minimum Qualifications

  • BS degree

  • C++ programming experience

  • Experience in computer architecture and the HW/SW stack

  • Experience with performance modeling and debugging

Preferred Qualifications

  • 20+ years of relevant experience

  • Examples of substantial HW or SW projects brought to completion

  • Coursework and/or practical experience with scripting for automation and data visualization

  • Coursework and/or practical experience with network-on-chip architecture and design is a big plus

  • Ability to study a problem in depth, design experiments, analyze data, and present results

  • Experience with Cellular/5G modem architecture

  • Communication and documentation skills

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.

How this job compares

Set against the 415 open Architecture jobs on Olive Jobs, counted November 4, 2026.

Pay
  • This postingNot listed
  • California median$155–260K/yr33 salary ranges
Openings
Olive Jobs lists 45 open Architecture jobs in California and 415 across the US. 4% of them nationwide are listed as remote or flexible.
Hiring the most in California
Experience
This posting asks for at least 20 years of experience — more than three in four Architecture postings that state a minimum ask for (median 9 years, across 304 postings).
Education
This posting asks for a bachelor's degree; 272 of the 415 open Architecture jobs (66%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 4, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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