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Touch Sensing Product Design Engineer

Apple

Sunnyvale, CAJobSeen 2w agoSeen in employer's feed 6 days ago

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At a glance

Compensation
No compensation found
Location
Sunnyvale, CA
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Requirements

Credentials this posting asks for.

Bachelor's degree

Job overview

Apple’s Sensing Product Design team develops sensing technology for Apple products. The mechanical engineer owns end-to-end design, development, and validation, working with a multifunctional team on concepts, engineering analysis, and documentation. The role also supports manufacturing vendors during prototyping and validation, including process development and root cause analysis, and involves 10% to 20% international travel.

Skills & qualifications

RequiredNice to have

Skills

Mechanical Engineering Fundamentals3D CADWritten CommunicationVerbal CommunicationEngineering DocumentationCollaborationHigh-Volume ProductionConsumer ElectronicsSensingSiemens NX CADFEA Modeling3D PrintingCNC MillingLathe OperationHand FabricationGD&TTolerance AnalysisStatistical AnalysisDesign of Experiments

Qualifications

Bachelor's Degree3 Years Relevant Industry Experience

Full job description

Role Number: 200683967-3956

Summary

We live in a mobile and device driven world where knowledge of the physical world around us is needed. We rely on this knowledge to get around, to learn about our environment and to enable spectacular new features for custom applications. Apple is meeting those needs as robustly and as creatively as possible and is interested in people who want to help meet that commitment. The success we are striving for will be the result of very skilled people working in an environment which cultivates creativity, partnership, and thinking of old problems in new ways. If that sounds like the kind of environment that you find intriguing, then let's talk. These elements come together to make Apple an amazing environment for motivated people to do the greatest work of their lives. You will become part of a team that sets the standard in fostering excellence, creativity and innovation. Will you help us design the next generation of revolutionary Apple products? The Sensing Product Design team is looking for a talented mechanical engineer to develop great experiences and bring Apple products to life. We are the team developing many of the sensors that changed the way people interact with their technology. Touch redefined the phone and tablet, Touch ID seamlessly secured them, and the heart rate monitor let you keep tabs on yourself.

Description

You will own the end-to-end design, development and validation of sensing technology into Apple’s portfolio of products. You will work with a talented multifunctional team to generate design concepts, and as the mechanical expert you will be responsible for engineering analysis and documentation for your piece of the project:

  • Identifying design tradeoffs and risks to choose viable paths forward.
  • Applying good experiment design and the scientific method to reduce design risk early.
  • Running tolerance studies to ensure designs are feasible over manufacturing tolerances.
  • Driving processes to meet Apple’s high cosmetic standards.

Experience with high volume mass production or consumer electronics are a plus. In the prototyping and validation phases, you will support external manufacturing vendors with process development and root cause analysis for issues found during testing. Support for our vendors includes international travel between 10% and 20%. At the end of the extraordinary team effort, your work will be in the hands of millions of people making a visible difference in their daily lives

Minimum Qualifications

  • Solid understanding of mechanical engineering fundamentals including properties of materials, solid mechanics, beam statics, Newtonian physics, and thermodynamics.

  • 3D CAD experience is required.

  • Excellent written and verbal communication skills and ability to craft clear engineering documentation.

  • Able to effectively collaborate with diverse team members and external vendors to achieve project goals.

  • Minimum requirement of a bachelors degree

Preferred Qualifications

  • High volume, consumer electronics or sensing experience is a plus.

  • Siemens NX CAD fluency

  • High volume / mass production development experience

  • FEA modeling experience with any major CAD software system

  • Hands on experience with 3D Printers, CNC Mills, Lathes and / or other hand fabrication methods

  • Experience in the areas of: GD&T, Tolerance Analysis, Statistical Analysis and Design of Experiments

  • BS and a minimum of 3 years relevant industry experience.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.

How this job compares

Set against the 7,647 open Mechanical Engineer jobs on Olive Jobs, counted November 4, 2026.

Pay
  • This postingNot listed
  • California median$129–180K/yr1,041 salary ranges
  • California median$45–55/hr43 hourly ranges
Openings
Olive Jobs lists 1,322 open Mechanical Engineer jobs in California and 7,647 across the US. 2% of them nationwide are listed as remote or flexible.
Hiring the most in California
Experience
Mechanical Engineer postings that state a minimum ask for 5 years of experience at the median; the middle half ask for 3 to 7 years (6,332 postings).
Education
This posting asks for a bachelor's degree; 5,250 of the 7,647 open Mechanical Engineer jobs (69%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 4, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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