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Graphic Designer, School of Architecture

UNIVERSITY OF TEXAS AT AUSTIN

Austin, TXJobSeen 6 days agoSeen in employer's feed 6 days ago

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At a glance

Compensation
No compensation found
Location
Austin, TX
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

The Graphic Designer creates print and digital materials for the School of Architecture, including identity systems, publications, presentations, event graphics, signage, social media content, and web designs. The role collaborates with school partners, staff, faculty, and vendors; manages print production; maintains marketing and design assets; and documents events through photography and videography. It also supports web and social media updates and administrative tasks.

Skills & qualifications

RequiredNice to have

Skills

Graphic DesignArt DirectionPrint ProductionPhotographyVideographyPhoto EditingWeb DesignSocial Media

Full job description

Graphic Design Design and create graphic materials for a wide range of print and digital environments with great attention to quality and detail. Areas of work could include (but are not limited to) branding/identity, reports and publications, presentations, event graphics and collateral, promotional display, signage, social media graphics, digital ads, promotional items and web designs.Work with partners to develop a cohesive visual identity system for the School of Architecture and to resolve design challenges. Serve as graphic designer, art director and production manager for all visual communication pieces.Collaborate with internal stakeholders, other staff, and vendors on creative project needs, and support design requests as needed, including developing presentations, marketing collateral, signage, and more. Key collaborators include the Deans Office, Student Affairs, Development, Lectures and Exhibitions Committee, and faculty and staff supporting publications, among others.Manage printing and production processes requesting quotes, producing print-ready files aligned with specifications, complete press checks and coordinate delivery.Photography and Asset Management Develop and manage inventory of relevant marketing and promotional materials, supplies, equipment, photos, graphics and design assets.Serve as staff photographer/ videographer, documenting public events and programs. Coordinate with professional vendors and student photographers as needed.Provide support for photo searches and photo editing, such as color correction, resizing, clipping and creating consistency between photos.Ensure all visual content is aligned with brand identity.Marginal / Incidental Functions In collaboration with the Communications Coordinator, support maintenance of the School of Architectures web and social media pages, helping to make updates, producing relevant graphics as needed, and making pages easier to navigate.Serve as an essential member of the staff in the Deans Office by assisting with the completion of various administrative tasks as needed. Other related functions as assigned. Contributes to a positive and collegial work environment. Occasional overtime work may be required during peak periods and events.

How this job compares

Set against the 904 open Graphic Designer jobs on Olive Jobs, counted October 27, 2026.

Pay
  • This postingNot listed
  • US median$61–100K/yr498 salary ranges
  • US median$21–25/hr107 hourly ranges
Openings
Olive Jobs lists 66 open Graphic Designer jobs in Texas and 904 across the US. 5% of them nationwide are listed as remote or flexible.
Hiring the most in Texas
Experience
Graphic Designer postings that state a minimum ask for 2 years of experience at the median; the middle half ask for 2 to 4 years (706 postings).
Education
170 of the 904 open Graphic Designer jobs (19%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on October 27, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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