Embedded Software Engineer
Los Angeles, CAFull-timePosted 1mo agoStill listed today
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At a glance
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Job overview
Heaviside Industries develops autonomous precision munitions for GPS-denied and spectrum-jammed environments. The Embedded Software Engineer writes software for resource-constrained real-time systems, develops interfaces to hardware, and builds simulation and test infrastructure. The role works across engineering disciplines and supports integration and field testing. The company’s engineering and manufacturing operations are based in Los Angeles and Oslo.
Skills & qualifications
Skills
Qualifications
Benefits
Full job description
About Heaviside Industries
Heaviside Industries builds multi-domain autonomous precision munitions for U.S. and allied special operations and conventional forces. While modern warfare has rapidly evolved with the proliferation of unmanned systems, hyper-precise munitions in contested environments are the future of the battlefield. Economical precision strike capabilities are critical to U.S. and allied war efforts, enabling successful defeat of enemy military assets and infrastructure. Heaviside builds precision munitions designed to operate in GPS-denied and spectrum-jammed battlefields—where traditional systems degrade or fail—without inflated prices or sacrifice to performance.
All engineering and manufacturing is conducted in-house in Heaviside's Los Angeles, CA headquarters and Oslo, Norway office.
Heaviside is backed by Felicis, Hedosophia, Interlagos, Friends & Family Capital, Menlo Ventures, Flume Ventures, Cantos, and others.
What Will You Do
- Write robust C, C++, and Python for resource-constrained, real-time environments on Linux and RTOS targets.
- Work directly with electrical, mechanical, RF, and systems engineers to take new capabilities from prototype to production.
- Design, implement, and maintain software for autonomous systems, including embedded software, mission software, and supporting ground tools.
- Build and own software interfaces to sensors, radios, actuators, cameras, and other hardware; validate them on the bench and in the field.
- Develop simulation, hardware-in-the-loop, and automated test infrastructure that lets the team iterate quickly with confidence.
- Support integration campaigns and field-test events, including debugging on live hardware and turning findings into fixes.
- Contribute to engineering practices that keep a small team fast: code review, CI, and pragmatic documentation.
What We Are Looking For
- 3+ Years of experience
- Strong proficiency in C and C++, with practical Python experience for tooling, automation, or system integration.
- Hands-on experience with embedded Linux and/or real-time operating systems, cross-compilation, and debugging at the hardware/software boundary.
- Knowledge of common hardware interfaces such as UART, SPI, I2C, CAN, and Ethernet, along with network programming fundamentals.
- Experience integrating sensors, radios, actuators, or other hardware into a production or field-tested system.
- Experience with Git, code review, and collaborative software-development workflows.
- Comfort operating with ambiguity in a small, fast-moving team.
- [BONUS] Nix or NixOS experience, particularly reproducible development or deployment environments.
- [BONUS] Ability to use oscilloscopes, logic analyzers, JTAG/SWD debuggers, and serial-console tooling.
- [BONUS] Experience with autonomy, robotics, controls, estimation, navigation, signal processing, communications software or ROS.
- [BONUS] Experience with simulation, hardware-in-the-loop testing, automated test infrastructure, or hardware bring-up.
- [BONUS] Experience developing SDKs, libraries, or interfaces used by other engineering teams.
- U.S. Person as defined by ITAR (22 CFR
- 120.62)
Additional
Compensation bands are determined by role, level, location, and alignment with market data. Individual level and base pay is determined on a case-by-case basis and may vary based on job-related skills, education, experience, technical capabilities and internal equity. In addition to base salary, for full-time hires, you may also be eligible for long-term incentives, in the form of stock options, and access to medical, vision & dental coverage as well as access to a 401(k) retirement plan.
To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.
Heaviside is an Equal Opportunity Employer; employment with Heaviside is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, physical disability or any other legally protected status.
How this job compares
Set against the 1,318 open Embedded Software Engineer jobs on Olive Jobs, counted November 5, 2026.
- Pay
- This postingNot listed
- California median$150–222K/yr348 salary ranges
- California median$48–67/hr22 hourly ranges
- Openings
- Olive Jobs lists 427 open Embedded Software Engineer jobs in California and 1,318 across the US. 2% of them nationwide are listed as remote or flexible.
- Hiring the most in California
- Amazon32 open
- Anduril24 open
- Anduril Industries23 open
- Experience
- This posting asks for at least 3 years of experience; Embedded Software Engineer postings that state a minimum ask for 5 years at the median (1,092 postings).
- Education
- 563 of the 1,318 open Embedded Software Engineer jobs (43%) ask for a bachelor's degree or higher.
Counted across the open, public US postings on Olive Jobs on November 5, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.
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