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Director of Product Design

Book of the Month

New York, NYJob$200–275K/yrSeen 2w agoSeen in employer's feed 4 days ago

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At a glance

Compensation
$200–275K/yr
Location
New York, NY
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

Book of the Month seeks a strategic Director of Product Design to shape member experiences across web, iOS, and Android. The role leads a small design team, partners with product and engineering leadership, and contributes as an individual designer on complex projects. It will guide product design strategy and systems, develop an AI-assisted design-to-production pipeline, and help designers grow.

Skills & qualifications

RequiredNice to have

Skills

Product DesignDesign DirectionFigmaDesign SystemsUsability MetricsHCI TheoryUX Best PracticesClaudeClaude CodeFigma MCPBusiness AcumenCommunicationPresentationInfluencing StakeholdersHiringDesigner DevelopmentTeam BuildingPragmatismAgileSelf-StartingCraft

Qualifications

8+ Years Product Design Experience3+ Years Design Team LeadershipInteraction Design or HCI Degree

Full job description

Book of the Month is seeking a seasoned and strategic Director of Product Design to shape how members experience Book of the Month across web, iOS, and Android. The Director of Product Design will lead a small team of designers and partner closely with Product, Engineering, Marketing, and Executive Leadership to ideate the vision and craft behind a digital product that's as beautiful as it is functional. This person will lead ideation, execute on and present designs, scope and push projects forward, and leverage AI tools to create components and other front end builds. The ideal candidate will raise the bar on craft and champion an AI-forward design-to-production pipeline.

This is a crucial role in the organization that will define how 1M+ monthly visitors interact with our digital product for the next 100 years.

What you will do…

  • Own the design process and strategy and work collaboratively with internal leadership on product vision.

  • Translate business goals and member needs into aesthetic and intuitive designs across our site and app.

  • Turn ambiguous and conceptual ideas into clear design direction, and help the team distill complex problems into simple, intuitive solutions for both members and internal stakeholders.

  • Partner with Product and Engineering leadership to shape roadmaps, prioritize work, and make tradeoffs that balance member experience, business impact, and technical constraints.

  • Act as an individual contributor and manage some complex design projects from end to end.

  • Present design strategy and work to C-level and cross-functional stakeholders, building alignment and advocating for the member.

  • Own the evolution of our product design system and ensure compatibility with new ways of developing using AI tools.

  • Establish and maintain team processes, ensuring consistency and quality as the product and team grow.

  • Lead the transformation of our design-to-production pipeline with AI: define how the team uses tools like Claude, Claude Code, and Figma MCP, and ensure our handoff, documentation, and component practices are built for AI-assisted development.

  • Stay ahead of how digital product design and AI are evolving, and bring those ideas back to keep our product and team ahead of the curve.

  • Lead, hire, mentor, and help 1-2 designers grow; set clear expectations, give regular feedback, and create career paths that help designers do the best work of their careers.

About you…

  • 8+ years of product design experience for consumer-facing products. 3+ years leading and managing design teams.

  • A degree in interaction design or HCI is a plus, but not required.

  • A track record of shipping successful products across web, iOS, and Android, and of setting design direction at a product or company level.

  • Deep fluency in Figma, with expertise in design systems, usability metrics, HCI theory, and UX best practices.

  • Hands-on experience with AI tools such as Claude, Claude Code, and Figma MCP, and a clear point of view on how AI will change the way design teams work.

  • Strong business acumen; you can connect design decisions to revenue, retention, and member satisfaction.

  • Exceptional communication skills with a strong ability to present & defend ideas to and influence C-level stakeholders.

  • Experience hiring, developing, and retaining strong designers, and building a team culture rooted in craft, feedback, and collaboration.

  • Pragmatism in a lean, agile, iterative environment; you know when "good enough" is the right decision for the business and when to push for pixel-perfect.

  • A builder's mindset: self-starting, comfortable moving quickly, and energized by shaping both a product and a team.

  • Craft mindset: you are always raising the bar on our designs and inspiring everyone around you to do the same.

Salary Range: $200,000 - $275,000

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How this job compares

Set against the 705 open Product Design jobs on Olive Jobs, counted October 29, 2026.

Pay
  • This posting$200–275K/yr
  • New York median$180–244K/yr78 salary ranges
  • US median$151–230K/yr466 salary ranges

This range's midpoint, $238K, is 17% above the New York median midpoint ($203K) — in the middle half of Product Design salary ranges in New York.

Openings
Olive Jobs lists 112 open Product Design jobs in New York and 705 across the US. 7% of them nationwide are listed as remote or flexible.
Hiring the most in New York
Experience
This posting asks for at least 8 years of experience; Product Design postings that state a minimum ask for 7 years at the median (497 postings).
Education
166 of the 705 open Product Design jobs (24%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on October 29, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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