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Performance and Modeling Engineer

Apple

Austin, TXFull-timeSeen todaySeen in employer's feed today

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At a glance

Compensation
No compensation found
Location
Austin, TX
Schedule
Full-time
Work Authorization
Not specified

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Job overview

Apple is hiring a Performance and Modeling Engineer in Austin, Texas. The role develops performance test plans and tools to measure and improve GPU performance, analyzes hardware and software issues, proposes hardware solutions, and validates features and algorithms. Candidates need a bachelor's degree or foreign equivalent in computer science, computer engineering, or a related field, along with experience or education covering hardware performance analysis, graphics, architecture, programming, and communication.

Skills & qualifications

RequiredNice to have

Skills

Performance ProfilingHardware Performance AnalysisPerformance Issue TriageRTL Hardware DesignC++Benchmark AnalysisComputer GraphicsGraphics ProgrammingModern Graphics TechniquesRay TracingPythonData VisualizationHigh-Performance Computer ArchitectureSystemVerilogVerilogCompiler KnowledgeOperating SystemsHardware-Software InteractionCommunicationReport WritingPresentation

Qualifications

Bachelor's in Computer Science or Computer Engineering or Related Field

Full job description

Weekly Hours: 40

Role Number: 200691334-0157

Summary

Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.

Description

APPLE INC has the following available in Austin, Texas. Developing performance test plans to validate GPU performance. Analyzing performance issues to identify hardware and software problems. Proposing novel hardware solutions to improve GPU performance. Developing tools to aid in the efficient measurement, communication and improvement of GPU performance. Validating the functionality and quantify the performance benefit of the features and algorithms implemented in hardware and software. 40 hours/week.

Minimum Qualifications

  • Bachelor's degree or foreign equivalent in Computer Science and Computer Engineering or related field.

  • Experience and/or education must include:

  • Developed performance and profiling tools to analyze hardware performance and bottlenecks.

  • Triaging and analysing performance issues on novel high-performance hardware.

  • Correlating and developing on both RTL hardware design and C++ software simulators.

  • Analyzing modern benchmarks and real-life workloads for hardware optimizations.

  • Knowledge of Computer Graphics, Graphics Programming, Modern Graphics Techniques and Ray Tracing.

  • Experience developing data analysis and visualization code with Python.

  • Knowledge of High Performance Computer Architecture.

  • Experience programming and debugging System Verilog or Verilog.

  • Knowledge of Compilers, Operating Systems, and Software interactions with Hardware.

  • Ability to communicate efficiently, design detailed reports and present findings.

Preferred Qualifications

  • N/A

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.

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