Skip to main content
Lockheed Martin logo

A/AI Software & Systems Architect Stf

Lockheed Martin

Virtual One, CAFull-time$151–280K/yrSeen 1 day agoSeen in employer's feed 1 day ago

Most applications go out cold — see where you stand first. No sign-up to start.

You apply on the employer's site, with no Olive account needed.

Watch jobs like this.

Don't just apply. Show up ready.

Olive works from this exact posting.

At a glance

Compensation
$151–280K/yr
Location
Virtual One, CA
Schedule
Full-time
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

Lockheed Martin’s Artificial Intelligence Center seeks a software and systems architect to support the Applied AI Mission Management team and Cogniverse Mission Management portfolio. The role defines architecture for autonomous components and develops STAR.OS simulation environments, participating across the software and systems lifecycle from requirements through integration. Work includes research, prototyping, and production transition, with exposure to generative AI and reinforcement learning.

Skills & qualifications

RequiredNice to have

Skills

Python, requiredModern C++, requiredSystem Software Engineering, requiredAI-First Systems, requiredAI/ML Development, requiredData Curation, requiredData Pipelines, requiredAutonomy Design Standards, requiredCommunication, requiredTime Management, requiredInterpersonal Skills, requiredDefense Operations Analysis, nice to haveMulti-Domain Simulation, nice to haveSystems of Systems Analysis, nice to haveMonolithic Architecture, nice to haveSOA, nice to haveMicroservices, nice to havePrototype Production Transition, nice to haveDocker, nice to haveGit, nice to haveGitLab, nice to haveGitHub, nice to haveContinuous Integration, nice to haveContinuous Deployment, nice to haveKubernetes, nice to haveDistributed Systems, nice to haveHardware Acceleration, nice to haveHigh-Performance Computing, nice to haveLinux Application Development, nice to haveUnreal Engine, nice to haveSelf-Motivation, required

Qualifications

Master's in Engineering or Related, nice to have

Benefits

Medical Insurance
Dental Insurance
Vision Insurance
401(k) Match
Paid Time Off
Parental Leave
Tuition Assistance

Full job description

Standard Job Description

When it comes to cutting edge machine learning to tackle complex problems, Lockheed Martin is driven by a singular mission focus and desire to continuously innovate. Today’s challenges to global security aren’t just changing – They’re accelerating faster than ever before. Through our dedication to our mission, our AI-enabled systems are changing the way militaries operate and protect their forces, the way first responders fight fires, and how researchers explore the far reaches of space and the ocean’s depths. The Lockheed Martin Artificial Intelligence Center (LAIC) team is seeking an individual with a strong working knowledge in software engineering, Python, C++, and STAR.OS knowledge to support the Applied AI Mission Management team and product portfolio focusing on Cogniverse Mission Management. Defines the architecture of autonomous components of LM products or platforms from concept to specifications, recommending and making technical decisions on techniques, and solutions, and how solutions will be integrated and deployed with other systems to meet customer requirements.Provides architectural guidance on autonomous systems on or across project team(s); Defines hardware, software, and systems architecture for (significant components of) autonomous product(s) and platform(s); Interfaces with stakeholders and translates customer requirements into high level technical specifications; Determines technical standards and requirements for software, hardware/tools, and platforms; Participates in architecture reviews and ensures that technical standards and requirements address user needs and constraints; Develops, analyzes, documents technical specifications, and decides on components and design of software, hardware, and system(s); Recommends alternatives to meet or enhance ability to meet requirements for human-machine and/or machine-machine teaming;Defines, communicates, and enforces design standards for autonomy-related components.

The team is focused on developing small, innovative teams to rapidly iterate and mature solutions from prototypes to production for utilization across the enterprise and the field for our customers. The selected candidate will focus on the development of simulation environments using STAR.OS. This will require engagement in every phase of the software/system development lifecycle including requirements generation, system and software design, implementation, testing and integration. Activities will range from low TRL research, proof of concepts, rapid prototyping and transition to production. The selected candidate can expect to have exposure to the latest AI paradigms in generative AI and reinforcement learning (RL) to create high fidelity training and simulation environments for a wide range of applications.

Basic Qualifications

Strong expertise in Python and modern C++ programming.

Strong experience in system software engineering, deploying AI-first systems, AI/ML development and data curation and data pipelines, building design standards for autonomy-related components

Candidates should exhibit self-motivation, a strong work ethic, communication, time management and interpersonal skills.

Desired Skills

  • Master’s Degree in Engineering, Computer Science, or other related discipline

  • Experience with defense industry operations analysis, multi-domain simulation, or related systems of systems analyses

  • Experience with multiple SW architectures, including monolithic, SOA, and microservices

  • Experience transitioning prototype technologies to production

  • Experience with DevOps tools: Docker, Git [GitLab, GitHub], Continuous Integration [CI], Continuous Deployment [CD]

  • Experience with SW orchestration (Kubernetes) and distributed systems.

  • Experience with HW acceleration (GPUs, NPUs, etc)

  • Experience with high-performance computing

  • Experience developing applications on Linux

  • Exhibit self-motivation, time management and interpersonal skills

  • Experience with Unreal Engine

Pay Information

Full-Time Salary Range: $150800.00 - $280000.00

At Lockheed Martin, we know mission success starts with taking care of our people. Our Total Rewards program is designed to attract top talent, support your well-being, and help you grow—both professionally and personally.

The salary range for this position is as listed on the requisition. Please note that the salary information listed is a general guideline only. Lockheed Martin considers factors such as (but not limited to) scope and responsibilities of the position, candidate's work experience, education/ training, key skills as well as market(work location) and business considerations when extending an offer.

Benefits offered: Medical, Dental, Vision, Flexible work arrangements and schedules (e.g., 4x10), 401(k) match, Paid time off, Holidays, Parental Leave, EAP, Flexible Spending Accounts, Education Assistance, Life Insurance, Short-Term Disability, and Long-Term Disability.

  • Annual short-term and/or long-term incentive compensation programs may be offered depending on the position. Payments under these annual programs are not guaranteed and can vary from year to year and are tied to a range of performance metrics.

  • For (Washington state applicants only) Non-represented full-time employees: accrue at least 10 hours per month of Paid Time Off (PTO) to be used for incidental absences and other reasons; receive at least 90 hours for holidays. Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of sick leave annually; receive at least 96 hours for holidays. PTO, Vacation, sick leave, and holiday hours are prorated based on start date during the calendar year.

Lockheed Martin is an equal opportunity employer. Qualified candidates will be considered without regard to legally protected characteristics.

How this job compares

Set against the 1,532 open Software Architect jobs on Olive Jobs, counted November 13, 2026.

Pay
  • This posting$151–280K/yr
  • California median$180–310K/yr149 salary ranges
  • US median$146–284K/yr1,286 salary ranges

This range's midpoint, $215K, is 12% below the California median midpoint ($245K) — in the middle half of Software Architect salary ranges in California.

Openings
Olive Jobs lists 168 open Software Architect jobs in California and 1,532 across the US. 24% of them nationwide are listed as remote or flexible.
Hiring the most in California
Experience
Software Architect postings that state a minimum ask for 10 years of experience at the median; the middle half ask for 7 to 10 years (1,088 postings).
Education
505 of the 1,532 open Software Architect jobs (33%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 13, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

Prepare for this role

You've read the whole posting — now see how you match it.