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Rendering Technical Art Intern, League of Legends - Summer 2027

Riot Games

Remote · USFull-time$40.34/hrPosted todayStill listed today

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At a glance

Compensation
$40.34/hr
Location
Remote · US
Role Type
Internship
Schedule
Full-time
Work Authorization
Not specified

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Job overview

The Rendering Technical Art Intern will support League artists with shaders, materials, and art asset prototypes, helping assets meet technical pipeline requirements. The intern will collaborate across artistic departments to improve asset-development processes and workflows. The role is a 12-week internship for candidates enrolled in a college, university, or non-degree program and graduating in 2028.

Skills & qualifications

RequiredNice to have

Skills

Real-Time Shading, requiredGLSL, requiredHLSL, requiredNode-Based Materials, requiredContent Creation Tools, requiredMaya, requiredPhotoshop, requiredSubstance, requiredGame Development, nice to haveUnity, nice to haveUnreal, nice to have3D Math, nice to haveLinear Algebra, nice to have3D Environment Creation, nice to have3D Character Creation, nice to have3D Lighting, nice to haveBespoke Material Creation, nice to haveShader Performance, nice to haveEngine Profiling Tools, nice to havePerforce, nice to have

Qualifications

Currently Enrolled in Program, required2028 Graduation, required12-Week Internship, requiredUS Work Authorization, required

Benefits

401(k) Match

Full job description

As a Technical Artist, you will focus on supporting artists with art asset prototypes so they can realize their work in-game. You will work with artists across all departments from modeling to lighting to ensure all assets work within the scope of the technical pipeline requirements. Working closely with each artistic department, you will standardize and improve development processes for the production of in game assets, materials, shaders, and scalable development pipelines.

As a Rendering Technical Artist Intern on League, you will focus on supporting artists with shaders, materials, and art asset prototypes so they can realize their work in-game. You will work with artists across all departments from modeling to VFX to ensure all assets work within the scope of the technical pipeline requirements. Working closely with each artistic department, you will help standardize and improve development processes for the production of assets, materials, shaders, and interactions in the pipeline.

Responsibilities:

  • Collaborate directly with Art and Design disciplines to understand desired visual behaviors and translate them into specific visual outputs

  • Produce shaders and materials that help the team realize visual targets for environments, characters, VFX, and/or UI

  • Optimize 2D and 3D content as necessary to meet the technical requirements for League

  • Interface with producers and Art leads when assessing and completing tasks

  • Use your skills as a 3D generalist to improve, maintain and provide support for Art workflows on League

Required Qualifications:

  • Currently enrolled in a college, university or non degree program

  • Graduating in the 2028 calendar year

  • Available to work full-time hours for the 12 week internship duration

  • Real-time shading experience with GLSL, HLSL, or node-based material workflows

  • Experience with content creation tools, such as Maya, Photoshop, and/or Substance

Desired Qualifications:

  • Experience in game development using modern engines, such as Unity or Unreal

  • Understanding of 3D math and linear algebra

  • Experience creating and/or lighting 3D environments and characters

  • Experience creating bespoke materials for environments, characters, VFX, or UI

  • Exposure to shader performance fundamentals and engine profiling tools

  • Exposure to digital asset repositories, such as Perforce

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Work Authorization

  • Candidates must be legally authorized to work in the United States for the duration of the program.

  • This position is not eligible for visa sponsorship. We do not sponsor visas for this position or internship conversions.

General Portfolio Advice:

  • Please limit application submission to 1 role. You will automatically be considered for similar roles based on your portfolio

  • Online format is preferred (Artstation, personal websites, etc.)

  • If you have private work that is under NDA, please include the password in your application. Otherwise, we recommend you do not password protect your portfolio

  • Test that your Portfolio or reel is accessible. Please include access to your portfolio on your resume in addition to the application form in case the link breaks

  • Ensure your portfolio showcases your best work

  • Fan Art? Sure! It shows your versatility as it relates directly to our art style

  • Depending on the role, immersing yourself in the game to get the feel, tone and look can go a long way for your portfolio

Applications close Monday, January 4th, 2027 at 11:59pm PT

Our Perks:

Riot Internships are paid, and interns can also participate in our 401(k) plan. You can expect in-game perks, and the ability to participate in our Play Fund, so you can broaden and deepen your knowledge of our players and community through games. The University Programs team also invites you to intern focused events so you can connect with your fellow interns and Rioters to make the most out of your experience.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data

  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors

  • Accessing Company assets, secure digital systems, and networks

  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

(Remote Only) The hourly rate for this internship is USD $40.34 per hour.

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