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Frontend / WebGL Graphics Engineer

LVIS

Palo Alto, CAFull-time$135–175K/yrPosted 1w agoStill listed 2 days ago

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At a glance

Compensation
$135–175K/yr
Location
Palo Alto, CA
Schedule
Full-time
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

LVIS is seeking a senior WebGL and graphics engineer to own and extend the browser-based visualization technology for NeuroMatch, which renders EEG and neurological data in interactive 2D and 3D views. The role focuses on a custom WebGL2 engine, a Three.js brain visualization layer, GPU-accelerated signal processing, and performance for large streamed datasets. The engineer will collaborate with frontend engineers, neuroscientists, and clinical specialists to turn scientific algorithms into production software.

Skills & qualifications

RequiredNice to have

Skills

WebGLGraphicsElectroencephalographyJavaScriptLocalizationTest AutomationAnalyticsArtificial IntelligenceC/C++ShadersData VisualizationGPUGLSLWebAssemblySignal ProcessingNeuroscienceVue.jsAlgorithmsCI/CDGitWebGL2TypeScriptGPU ProgrammingGPU BuffersGPU TexturesRender PipelinesBrowser ApplicationsStreaming DataThree.jsDigital Signal ProcessingDigital Filter DesignNoise ReductionGPGPUIEEE 754OpenGLVulkanDirect3DMetalSPIR-VHLSLOpenCLCUDAWeb WorkersSharedArrayBufferSIMDEmscriptenAutomated TestingCode ReviewEEGMedical Software

Qualifications

5+ Years Software Development ExperienceBS or Equivalent Practical Experience

Benefits

Medical Insurance
Dental Insurance
Vision Insurance

Full job description

About LVIS LVIS Corporation is on a mission to revolutionize the entire continuum of neurological care by enabling AI driven digital analytics to help physicians accelerate patient throughput by transforming signal analysis and visualization. The LVIS software, NeuroMatch®, utilizes brainwave signals from traditional EEG systems to enable AI driven algorithms to perform EEG source localization, spike and seizure event detection. We have an international team with our headquarters located in Palo Alto, California, USA and we have an office in Gangnam, Seoul, South Korea. We are looking for talented individuals to join us in transforming the neurology health care industry. About the Role NeuroMatch renders large volumes of EEG and neurological data through interactive 2D and 3D visualizations in the browser. This includes a custom, low level WebGL2 rendering engine for real time signal and waveform visualization, with GPU accelerated signal processing (GPGPU), plus a Three.js based 3D brain visualization layer, both built on top of our Vue frontend. We're looking for a senior WebGL / graphics engineer to take ownership of this visualization technology: extending the custom rendering engine, maintaining the 3D brain visualization layer, and solving the GPU performance and large dataset problems that come with continuously streamed clinical data. You'll work closely with frontend engineers, neuroscientists, and clinical specialists to translate scientific algorithms and reference implementations into fast, precise, production visualization Software.

Requirements

Own and extend our custom WebGL2 rendering engine used for real time EEG waveform and signal visualization.

  • Maintain and build out our Three.js based 3D brain visualization components (source localization, spike and seizure networks, and related views).

  • Design and implement GPU accelerated (GPGPU) signal processing techniques for in browser filtering and data preparation.

  • Optimize GPU and CPU performance, memory use, and rendering throughput for large, continuously streamed datasets.

  • Write and optimize GLSL shaders for custom rendering and data processing pipelines.

  • Integrate visualization components into our Vue based frontend application.

  • Collaborate with neuroscientists and clinical specialists to implement algorithms and reference implementations as production software.

  • Profile and resolve rendering performance issues, memory issues, visual artifacts, and browser/GPU compatibility problems.

  • Contribute to frontend architecture, code quality, and technical design reviews. Basic Qualifications

  • 5+ years of professional software development experience, with substantial hands on WebGL 2.0 / GLSL development (not just framework usage).

  • Strong JavaScript (ES6) / TypeScript skills.

  • Direct experience writing and debugging GLSL shaders, and working with GPU buffers, textures, and render pipelines.

  • Experience building and maintaining complex, interactive, browser based applications handling large or streaming datasets.

  • BS or higher degree in Computer Science, Electrical Engineering, or a related technical field, or equivalent practical experience.

Preferred Qualifications

  • Experience with Three.js and Vue.js.

  • Hands on experience with digital signal processing, such as digital filter design or noise reduction.

  • Familiarity with GPGPU techniques using WebGL, and with floating point standards such as IEEE 754.

  • Familiarity with OpenGL, Vulkan, Direct3D, Metal, SPIR-V, HLSL, OpenCL, or CUDA.

  • Experience with WebAssembly, Web Workers, SharedArrayBuffer, or SIMD based browser performance techniques.

  • Experience with large scale data visualization (medical, scientific, geospatial, or financial).

  • Experience with Emscripten or C/C++ to WebAssembly workflows.

  • Experience with automated testing, CI/CD, and git based code review practices.

  • Experience with EEG, neuroscience, or medical software is helpful but not required; our science and clinical teams provide the domain knowledge needed.

Preferred Qualifications

  • Rendering large EEG waveform datasets smoothly and in real time in the browser.

  • Visualizing neurological activity on interactive 3D brain models.

  • Building GPU accelerated signal processing and visualization pipelines.

  • Improving rendering performance and reducing memory use for long duration EEG recordings.

  • Building visualization tools that let physicians and researchers explore complex neurological data interactively.

Other Information

  • Job type: Full-time, On-Site
  • Location : Palo Alto, CA

Benefits

  • Benefits: Comprehensive Health, Dental, and Vision coverage.

Compensation

  • Base Salary: $135,000 to $175,000 annually

  • Actual compensation may vary based on experience, skills, qualifications, and location.

How this job compares

Set against the 845 open Frontend Engineer jobs on Olive Jobs, counted November 5, 2026.

Pay
  • This posting$135–175K/yr
  • California median$165–240K/yr253 salary ranges
  • US median$150–225K/yr676 salary ranges

This range's midpoint, $155K, is 24% below the California median midpoint ($205K) — in the lowest quarter of Frontend Engineer salary ranges in California.

Openings
Olive Jobs lists 328 open Frontend Engineer jobs in California and 845 across the US. 10% of them nationwide are listed as remote or flexible.
Hiring the most in California
Experience
This posting asks for at least 5 years of experience; Frontend Engineer postings that state a minimum ask for 5 years at the median (701 postings).
Education
178 of the 845 open Frontend Engineer jobs (21%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 5, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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