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Sr. iOS Engineer - Apple, Inc.

Apple

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At a glance

Compensation
No compensation found
Location
Seattle, WA
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

Apple’s media engineering team is seeking a Senior iOS Engineer to shape streaming, playback, and media pipeline technologies. The engineer will architect and implement media playback features using Apple media frameworks, collaborating with framework, platform, and product teams to diagnose issues involving media pipelines, rendering, and system performance. The work will influence media experiences across Apple devices.

Skills & qualifications

RequiredNice to have

Skills

iOS DevelopmentAVFoundationCoreMediaAVKitSwiftProtocol-Oriented DesignConcurrencyPerformance-Sensitive ProgrammingReal-Time Media PlaybackStreaming PipelinesAV CaptureMedia Bug DiagnosisMedia SynchronizationCodec BehaviorBuffering AnomaliesPerformance ProfilingInstrumentsTime ProfilerAllocationsCore AnimationMaintainable Swift CodeSwift TestingSwiftUImacOStvOSWindow ManagementHID Input HandlingObjective-CHTTP Live StreamingManifest ParsingVariant Stream SelectionSegment Delivery OptimizationMetalCore ImageGPU Video Post-ProcessingCustom Rendering Integration

Qualifications

6+ Years iOS DevelopmentBachelor's in CS, EE or Related or EquivalentProduction Engineering Experience

Full job description

Role Number: 200693049-3337

Summary

Apple's media engineering team pushes the boundaries of what's possible on iPhone, Mac, and Apple TV, delivering world-class playback experiences to hundreds of millions of users. We are looking for a Senior iOS Engineer with deep expertise in Apple's media frameworks to help shape the next generation of streaming, playback, and media pipeline technologies. If you thrive in a technically demanding environment and care deeply about performance, correctness, and platform craftsmanship, this role is for you.

Description

In this role, you will architect and implement sophisticated media playback features using AVFoundation, CoreMedia, and AVKit across iOS and related Apple platforms. You will collaborate closely with framework, platform, and product teams to diagnose hard problems at the intersection of media pipelines, rendering, and system performance. Your work will directly influence the media experience on devices used by people around the world.

Minimum Qualifications

  • 6+ years of professional iOS development with a strong focus on media frameworks including AVFoundation, CoreMedia, and AVKit

  • Deep expertise in Swift, including protocol-oriented design, concurrency (async/await, structured concurrency), and performance-sensitive programming patterns

  • Proven experience building and shipping production applications that depend on real-time media playback, streaming pipelines, or AV capture

  • Demonstrated ability to diagnose complex, multi-layered bugs involving media synchronization, codec behavior, or buffering anomalies

  • Strong background in performance profiling using Instruments, including Time Profiler, Allocations, and Core Animation tooling

  • Bachelor's degree in Computer Science, Electrical Engineering, or a related technical discipline, or equivalent practical experience

  • Track record of writing maintainable, well-tested Swift code at scale in a professional engineering environment

Preferred Qualifications

  • Hands-on experience with SwiftUI for building declarative media-integrated user interfaces across Apple platforms

  • Familiarity with macOS and tvOS platform differences as they relate to media playback, window management, and HID input handling

  • Proficiency in Objective-C for interfacing with legacy or lower-level C-based media APIs within mixed-language codebases

  • Experience with HTTP Live Streaming (HLS) internals, including manifest parsing, variant stream selection, and segment delivery optimization

  • Exposure to Metal or Core Image for GPU-accelerated video post-processing or custom rendering pass integration

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.

How this job compares

Set against the 41,631 open Software Engineer jobs on Olive Jobs, counted November 4, 2026.

Pay
  • This postingNot listed
  • Washington median$144–215K/yr1,953 salary ranges
  • Washington median$54–69/hr36 hourly ranges
Openings
Olive Jobs lists 2,162 open Software Engineer jobs in Washington and 41,631 across the US. 7% of them nationwide are listed as remote or flexible.
Hiring the most in Washington
Experience
This posting asks for at least 6 years of experience; Software Engineer postings that state a minimum ask for 5 years at the median (33,828 postings).
Education
14,293 of the 41,631 open Software Engineer jobs (34%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 4, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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