
Silicon Prototype Engineer
Cupertino, CAFull-time$187–225K/yrSeen todaySeen in employer's feed today
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Job overview
Apple seeks a Silicon Prototype Engineer to build and configure full-chip and block-level emulation models for SoC designs in Cupertino and other U.S. locations. The role involves writing RTL and transactors, maintaining emulation build and runtime flows, collaborating with design and infrastructure teams, debugging issues, and improving emulation performance. A master’s degree or foreign equivalent in a specified engineering or technology field is required.
Skills & qualifications
Skills
Qualifications
Benefits
Full job description
Weekly Hours: 40
Role Number: 200691630-0836
Summary
Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.
Description
APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Build and set up emulation models for various SoC (System on chip) designs at the full-chip and block level using Verilog RTL. Write and modify Verilog RTL (hardware description language), C/C++DPI transactors, SV Assertions and coverage. Utilize scripting languages including Python, Perl, Makefile to maintain and create new flows for emulation model builds and runtime. Collaborate with the CAD, design verification, Silicon validation, DFT and SW teams to understand the requirements and develop new features/capabilities in emulation. Debug and root-cause bugs using various bus/signal monitors, waveform, logs, and tools including Verdi, lndago. Develop and test new enhancements and performance optimizations through interaction with leading EDA vendors. Work with the CAD, design for Test and infra teams to ensure optimal resource utilization and reservations for the emulator hardware. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $187,069 - $225,300/yr and your base pay will depend on your skills, qualifications, experience, and location.
PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Minimum Qualifications
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Master’s degree or foreign equivalent in Computer Engineering, Computer and Information Technology, or a related field.
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Experience and/or education must include:
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Performing digital logic design and debugging for writing RTL code including implementing and analyzing the written code.
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Computer Architecture including pipeline stages and memory sib-system.
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Utilizing digital design languages including Verilog, System Verilog, and VHDL when bringing up and/or debugging multiple chips
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Developing transactors using C/C++, and System-Verilog DPI.
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Utilizing scripting languages including Python, Perl, TCL, and Makefile
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Working with emulation technology.
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Using waveform debug tools including Verdi and Indago.
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Working with synthesized Verilog netlist, test flows including scan dump and memory dump.
Preferred Qualifications
- N/A
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.
How this job compares
Set against the 3,060 open Hardware Engineer jobs on Olive Jobs, counted November 6, 2026.
- Pay
- This posting$187–225K/yr
- California median$145–214K/yr950 salary ranges
- US median$132–204K/yr2,272 salary ranges
This range's midpoint, $206K, is 16% above the California median midpoint ($178K) — in the middle half of Hardware Engineer salary ranges in California.
- Openings
- Olive Jobs lists 1,251 open Hardware Engineer jobs in California and 3,060 across the US. 1% of them nationwide are listed as remote or flexible.
- Experience
- Hardware Engineer postings that state a minimum ask for 5 years of experience at the median; the middle half ask for 3 to 8 years (2,588 postings).
- Education
- 1,740 of the 3,060 open Hardware Engineer jobs (57%) ask for a bachelor's degree or higher.
Counted across the open, public US postings on Olive Jobs on November 6, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.
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