
Simulation and Control Systems Design Engineer
Cupertino, CAJobSeen 1w agoSeen in employer's feed 5 days ago
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Job overview
Apple's Platform Architecture group seeks a Simulation and Control Systems Design Engineer to develop thermal control algorithms. The role involves developing system identification and learning techniques to model and simulate product power, performance, and thermal characteristics. Minimum qualifications include a relevant bachelor's degree, experience implementing control systems in embedded microcontroller environments, and experience with Python and Matlab.
Skills & qualifications
Skills
Qualifications
Full job description
Role Number: 200690825-0836
Summary
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish! The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product!
Description
Apple's Platform Architecture group is seeking a highly motivated Simulation and Control Systems Design Engineer to contribute to the development of new thermal control algorithms. The candidate will be responsible for developing System Identification and learning techniques to model and simulate different power/performance/thermal characteristics in our products.
Minimum Qualifications
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B.S. in Electrical Engineering, Robotics, Mechanical Engineering, Aerospace Engineering or similar degree.
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Experience implementing Control Systems in Embedded Microcontroller environments.
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Experience with Python and Matlab.
Preferred Qualifications
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10+ years relevant industry experience.
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M.S. or PhD in Electrical Engineering, Robotics, Mechanical Engineering or Aerospace Engineering with an emphasis in control systems or robotics.
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Deep knowledge of System Identification algorithms, Estimation Theory, Classical and Modern Control Systems Theory, and Statistical Learning Algorithms.
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Proficiency in C++.
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Experience with software engineering workflows, including git, code review, or equivalent precessional experience.
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Strong interpersonal and verbal/written/presentational skills.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.
How this job compares
Set against the 506 open Simulation Engineer jobs on Olive Jobs, counted November 4, 2026.
- Pay
- This postingNot listed
- California median$150–233K/yr130 salary ranges
- US median$31–91/hr23 hourly ranges
- Openings
- Olive Jobs lists 172 open Simulation Engineer jobs in California and 506 across the US. 5% of them nationwide are listed as remote or flexible.
- Experience
- Simulation Engineer postings that state a minimum ask for 5 years of experience at the median; the middle half ask for 3 to 6 years (410 postings).
- Education
- This posting asks for a bachelor's degree; 211 of the 506 open Simulation Engineer jobs (42%) ask for a bachelor's degree or higher.
Counted across the open, public US postings on Olive Jobs on November 4, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.
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