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Deep Learning Compiler Verification Engineer

NVIDIA

Santa Clara, CAFull-time$116–190K/yrPosted 4 days agoStill listed 1 day ago

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At a glance

Compensation
$116–190K/yr
Location
Santa Clara, CA
Schedule
Full-time
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

NVIDIA is building compiler technologies to accelerate deep learning workloads and seeks an engineer to implement compiler verification software and related infrastructure. The role focuses on reasoning about correctness across graph transformations, IR lowering, and GPU execution; validating compiler optimizations; and developing test-generation systems. The engineer will also help improve functional quality and performance measurement as models, compiler stacks, and hardware evolve.

Skills & qualifications

RequiredNice to have

Skills

Software EngineeringCompiler DevelopmentDeep Learning SystemsCompiler VerificationPythonC++Deep Learning FrameworksModel ExecutionGraph RepresentationRuntime BehaviorProblem-SolvingDebuggingCollaborationLLVMMLIRTVMXLACompiler PassesIR SemanticsCorrectness TestingFormal MethodsLanguage SpecificationType SystemsProgram SemanticsProof-Based VerificationQuantizationOperator FusionMixed-PrecisionGraph-Level Optimization

Qualifications

Bachelor's or Equivalent2+ Years Software Engineering Experience

Full job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work.

We are building the next generation of compiler technologies to accelerate deep learning workloads. We are looking for an engineer to implement compiler verification software & related infrastructure in the AI space. You will be solving critical problems working alongside a diverse set of minds in GPU computing and systems software, doing what you enjoy. If this sounds like a fun challenge, we want to hear from you.

What you'll be doing:

  • Develop and maintain components of systems to reason about correctness in deep learning compilers, across graph transformations, IR lowering, and GPU execution.
  • Work with deep learning compiler and architecture teams to analyze and validate optimizations (e.g., graph rewrites in MLIR, fusion passes, mixed-precision transformations), ensuring they preserve semantics and numerical behavior.
  • Implement and extend test generation systems that use deep learning solutions and analysis methods to drive in-depth testing. These systems explore the vast combinatorial space of model topologies, precision modes, and hardware targets.
  • Contribute to improving how we measure functional quality and performance as models, compiler stacks, and hardware continue to evolve.

What we need to see:

  • BS, MS or PhD in Computer Science, Computer Engineering, Mathematics, or equivalent experience.
  • 2+ years of hands-on software engineering experience, with experience in compiler development, deep learning systems, or compiler verification.
  • Proficiency in Python or C++ and experience with one major DL framework. This could be PyTorch, JAX/XLA, TensorRT, or a similar framework. Experience should involve model execution, graph representation, or runtime behavior.
  • Strong problem-solving and debugging skills — ability to reason about model behavior and compiler-generated code, investigate correctness issues, and collaborate with teammates to resolve edge-case failures.

Ways to stand out from the crowd:

  • Experience with compiler technologies such as LLVM, MLIR, TVM, or XLA, and familiarity with compiler passes, IR semantics, or correctness testing.
  • Exposure to formal methods or language specification: type systems, program semantics, or proof-based verification.
  • Experience with DL model internals such as quantization, operator fusion, mixed-precision, or graph-level optimization.

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 116,000 USD – 189,750 USD. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 4, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

How this job compares

Set against the 41,311 open Software Engineer jobs on Olive Jobs, counted November 4, 2026.

Pay
  • This posting$116–190K/yr
  • California median$165–245K/yr7,675 salary ranges
  • US median$134–215K/yr32,980 salary ranges

This range's midpoint, $153K, is 25% below the California median midpoint ($205K) — in the lowest quarter of Software Engineer salary ranges in California.

Openings
Olive Jobs lists 9,550 open Software Engineer jobs in California and 41,311 across the US. 7% of them nationwide are listed as remote or flexible.
Hiring the most in California
Experience
This posting asks for at least 2 years of experience — less than three in four Software Engineer postings that state a minimum ask for (median 5 years, across 33,552 postings).
Education
14,305 of the 41,311 open Software Engineer jobs (35%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 4, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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