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Software Engineer, Video SWE

Meta

Redmond, WAJob$184–257K/yrSeen todaySeen in employer's feed today

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At a glance

Compensation
$184–257K/yr
Location
Redmond, WA
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

Meta's Wearables Media Codec and Framework team develops video encoding and media capture software for wearable experiences. The Video Codec Software Engineer builds and optimizes codec implementations and hardware-accelerated media pipelines for resource-constrained devices. The role spans camera capture, encoding, media containers, and audio/video synchronization, balancing quality and efficiency with device constraints while partnering across camera, hardware, and silicon teams to shape system architecture and technical direction.

Skills & qualifications

RequiredNice to have

Skills

Video Codec EngineeringMultimedia StackVideo CodecsMedia ContainersC/C++Multithreaded ProgrammingImage CompressionJPEGHEIC/HEIFRaw/Bayer CompressionAI Skill DevelopmentPrompt/Context EngineeringAgent OrchestrationAutomated Media Regression TestingFFmpegLibavcodecX264/X265Hardware-Accelerated Video EncodingAndroid MediaCodecCodec2OpenMAXV4L2Rate ControlMotion EstimationIntra/Inter PredictionRate-Distortion OptimizationBitstream AnalysisMedia-Path FirmwareKernel DriversCamera Capture IntegrationSilicon IntegrationAI Workflow OptimizationResponsible AI PracticesRisk AssessmentBias MitigationVisual Quality EvaluationPSNRSSIMVMAFCompression Artifact Diagnosis

Qualifications

7+ Years Software Development or PhD+4 Years3+ Years Video Software EngineeringLarge Project Leadership Experience

Full job description

Summary:

Meta's Wearables Media Codec and Framework team develops the video encoding and media capture software that powers wearable experiences. We are looking for a Video Codec Software Engineer to build and optimize codec implementations and hardware-accelerated media pipelines for resource-constrained devices like smart glasses.In this role, you will own technical problems from camera capture through encoding, media containers, and audio/video synchronization. You will balance compression efficiency, visual quality, latency, power consumption, thermal limits, and memory usage, working across media frameworks, firmware, and kernel drivers. Partnering with camera, hardware, and silicon teams, you will help define the architecture and technical direction of wearable media systems.

Required Skills:

Software Engineer, Video SWE Responsibilities:

  1. Architect, implement, and troubleshoot video codec and media capture pipelines for wearable devices, from camera capture through encoding and media output

  2. Develop, configure, and tune video encoders, including rate control and compression algorithms, to improve encoding efficiency and visual quality

  3. Optimize codec performance within device power, thermal, latency, and memory constraints, using profiling and measurement to evaluate trade-offs

  4. Integrate hardware-accelerated video codecs with mobile and embedded media stacks, working across application processor frameworks, firmware, and kernel drivers

  5. Develop and improve media container handling, timestamp management, and audio/video synchronization across the capture and encoding pipeline

  6. Diagnose and resolve video artifacts, synchronization issues, and performance regressions through codec-level and end-to-end system debugging

  7. Lead technical design and execution for complex media projects, partnering with camera, hardware, and silicon teams to define interfaces, resolve integration challenges, and guide technical roadmaps

  8. Build and improve automated tests and regression infrastructure for code correctness, visual quality, performance, and power consumption

Minimum Qualifications:

Minimum Qualifications:

  1. 7+ years software development experience in industry settings or PhD with 4+ years of experience

  2. 3+ years relevant video software engineering experience in industry settings with understanding of multimedia stack, codecs, containers

  3. Experience in C/C++ multithreaded programming

  4. Experience in C/C++ multithreaded programming

  5. Experience leading large or complex projects, defined goals and delivered milestones by leading teams

Preferred Qualifications:

Preferred Qualifications:

  1. Experience with image compression and formats such as JPEG, HEIC/HEIF, or raw/Bayer compression

  2. Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies

  3. Experience developing automated media regression tests or working with codec tools and libraries such as FFmpeg, libavcodec, x264/x265

  4. Experience integrating hardware-accelerated video encoding on mobile or low-power systems-on-chip, using media interfaces such as Android MediaCodec, Codec2, OpenMAX, or V4L2

  5. Knowledge of codec internals, including rate control, motion estimation, intra/inter prediction, rate-distortion optimization, and bitstream analysis

  6. Experience with media-path firmware or kernel drivers, camera capture integration, or direct collaboration with silicon vendors on hardware-software integration

  7. Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)

  8. Experience evaluating visual quality using metrics such as PSNR, SSIM, or VMAF, and diagnosing compression artifacts and quality regressions

  9. Experience with media containers such as MP4/ISOBMFF, muxing and demuxing, timestamp management, and audio/video synchronization

  10. Experience designing and optimizing media software within power, thermal, latency, and memory bandwidth constraints on wearable, mobile, or embedded devices

  11. Experience implementing, configuring, or tuning production video encoders using standards such as H.264/AVC, H.265/HEVC, VP9, AV1

  12. Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews)

Public Compensation:

$183,997/year to $257,000/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at [email protected].

How this job compares

Set against the 42,014 open Software Engineer jobs on Olive Jobs, counted November 7, 2026.

Pay
  • This posting$184–257K/yr
  • Washington median$144–216K/yr1,978 salary ranges
  • US median$135–219K/yr33,394 salary ranges

This range's midpoint, $220K, is 24% above the Washington median midpoint ($179K) — in the top quarter of Software Engineer salary ranges in Washington.

Openings
Olive Jobs lists 2,212 open Software Engineer jobs in Washington and 42,014 across the US. 8% of them nationwide are listed as remote or flexible.
Hiring the most in Washington
Experience
This posting asks for at least 7 years of experience; Software Engineer postings that state a minimum ask for 5 years at the median (34,413 postings).
Education
13,315 of the 42,014 open Software Engineer jobs (32%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 7, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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