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Hardware Validation Engineer

NVIDIA

Hillsboro, ORFull-timePosted 6 days agoStill listed 2 days ago

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At a glance

Compensation
No compensation found
Location
Hillsboro, OR
Schedule
Full-time
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

NVIDIA seeks a Hardware Validation Engineer for its System Products Team to help build next-generation high-performance computing products. The engineer will work with hardware and software teams to prepare and execute test plans, validate and debug prototypes, and address system- and board-level issues. The role includes PHY-layer electrical testing and system-level performance testing of GPU-accelerated computing products.

Skills & qualifications

RequiredNice to have

Skills

Hardware/Software Debugging, requiredCommunication, requiredComputing Architectures, requiredLinux Command Line, requiredPython, requiredDC/DC Power Supply Operation, nice to haveSensor Feedback Control, nice to haveWaveform Analysis, nice to havePHY Layer Debug, nice to haveSystem-Level Validation, nice to haveIO Interconnect, nice to havePCIe Switches, nice to haveBMC, nice to haveServer Management Processors, nice to have

Qualifications

Bachelor's in Electrical Engineering or Electrical and Computer Science or Equivalent Experience, required2+ Years Relevant Work Experience, required

Full job description

NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing, and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services. Our work opens up new universes to explore, enables outstanding creativity and discovery, and powers what were once science fiction inventions from artificial intelligence to autonomous cars.

We seek a HW Validation Engineer to join our System Products Team. This role offers you the ability to assist in building NVIDIA’s next generation of high-performance computing products. You will work with HW and SW engineers to prepare and carry out intricate test plans for GPU accelerated computing products. Along the way, you will confront exciting technical problems. The ideal candidate has a background in electrical engineering and understands software, firmware, and embedded systems. Do you enjoy working in a lab and want to take on new technology challenges? If yes, we encourage you to apply.

What you will be doing:

  • Debug and validate groundbreaking hardware.
  • Work with hardware and software engineers, program and technical leads, silicon engineers, and thermal/mechanical engineers for product development, validation, and debugging, to ensure quality products are brought to market.
  • Be among the first internal ‘customers’ for early prototypes of a new product. Help clear the path for release to our external customers by solving tough system and board level issues.
  • Perform PHY layer electrical testing and debugging using oscilloscopes, logic analyzers, and other lab equipment.
  • Validation will include CPU, GPU, AC and DC power solutions, NVLink, PCIe, I2C, I3C, JTAG, UART, USB, SPI, and many others.
  • Conduct system level performance testing using industry leading Deep Learning/AI applications.

What We Need to See:

  • A Bachelor's degree or equivalent experience in the field of Electrical engineering or Electrical and Computer Science.
  • 2+ years of relevant work experience
  • Hardware/software debug experience.
  • Ability to communicate clearly and effectively in both spoken and written forms.
  • Deep understanding of computing architectures.
  • Some exposure to Linux command line operation and Python.
  • Ability to adapt and thrive in a fast-paced environment where every day is a new challenge.
  • A passion for learning and working on the cutting edge of technology.

Ways to stand out from the crowd:

  • Understanding of DC/DC power supply operation and all sensor feedback control.
  • Proficiency in waveform analysis and PHY layer debug.
  • Background with system level validation, IO interconnect, PCI-Express high-speed data switches.
  • Experience with BMC, server management processors.

Widely considered to be one of the technology world’s most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 9, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

How this job compares

Set against the 2,936 open Hardware Engineer jobs on Olive Jobs, counted November 11, 2026.

Pay
  • This postingNot listed
  • Oregon median$146–245K/yr33 salary ranges
  • US median$60–70/hr84 hourly ranges
Openings
Olive Jobs lists 57 open Hardware Engineer jobs in Oregon and 2,936 across the US. 1% of them nationwide are listed as remote or flexible.
Hiring the most in Oregon
Experience
This posting asks for at least 2 years of experience — less than three in four Hardware Engineer postings that state a minimum ask for (median 5 years, across 2,435 postings).
Education
1,582 of the 2,936 open Hardware Engineer jobs (54%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 11, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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