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Motion Designer (UX/Interface)

Bjak

New York, NY · HybridFull-timePosted 1w agoStill listed 4 days ago

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At a glance

Compensation
No compensation found
Location
New York, NYHybrid
Schedule
Full-time
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

The Motion Designer will design motion and animation for AI product interfaces, using motion to communicate system state, progress, uncertainty, and transitions between AI actions. The role applies HCI thinking to help users understand system behavior and what happens next. The designer will collaborate with product and UX designers and engineers, create implementable specifications and prototypes, and maintain reusable motion principles and patterns.

Skills & qualifications

RequiredNice to have

Skills

Motion DesignInterface AnimationAfter EffectsLottieRiveSystem-State CommunicationMobile and Web AnimationAccessibilityAnimation PerformanceProduct Design CollaborationEngineering CollaborationJudgmentAI Behavior Communication

Qualifications

Motion Design ExperienceInterface Animation PortfolioProduct Designer Collaboration ExperienceEngineer Collaboration Experience

Full job description

About ActAI There are over 5 billion users using basic applications today such email, notes, tasks, calendar and they're not AI-native. Our mission is to build proactive applications for anyone in the world, who are not used to complex prompting. We aim to bring intelligence to conversations, errands, organising and workflows, with minimal to no prompting. Our first application is an agent-first mobile communication app. We believe building applications that users use daily for communication, coordination and collaboration needs will help integrate AI into their lives. The net effect is to eliminate misinformation, achieve low coordination costs, enable high quality tasks and collaboration at scale with minimal or little prompting.

Role You will design motion and animation for AI interfaces. In AI-driven products, motion is not decoration - it is how users understand system state, loading behavior, uncertainty, progress, and transitions between AI actions. This role applies HCI thinking to motion design: helping users understand what the system is doing, whether it needs attention, and what is happening next.

What You'll Be Doing

  • Design motion and animation for AI product interfaces, including loading states, streaming responses, task progress, and system transitions.

  • Create motion that helps users understand what the AI is doing without requiring them to read long explanations.

  • Develop animation patterns for uncertainty, thinking states, waiting states, failure, recovery, and asynchronous AI processes.

  • Work with product and UX designers to define how motion supports feedback, confidence cues, and error states.

  • Build motion specs and prototypes that engineers can implement accurately.

  • Define and maintain motion design principles and a reusable animation library for AI surfaces.

  • Ensure motion performance is appropriate for real-time and latency-sensitive AI interactions.

  • Use motion to reduce confusion, not add decoration.

What You Will Need

  • Experience in motion design for digital products, with a portfolio showing interface animation.

  • Proficiency in After Effects, Lottie, Rive, or equivalent tools.

  • Understanding of how motion communicates system state, feedback, progress, and user guidance.

  • Ability to design animation that works within technical constraints of mobile and web.

  • Experience working closely with product designers and engineers.

  • Awareness of accessibility and performance considerations for animation.

  • Good judgment on when motion helps users and when it creates noise.

  • Curiosity about how motion can communicate AI behavior, trust signals, and uncertainty.

How We Work The best products today in the world were built by small, world class teams. We are a high talent density and hands-on team. We make decisions collectively, move at rapid speed, striking a balance between shipping high quality work and learning. Joining our team requires the ability to bring structure, exercise judgment, and execute independently. Our goal is to put in hands of our users a truly magical product

Interview process For design roles, we expect candidates to submit a portfolio as part of the application process. If there appears to be a fit, we'll reach out to schedule 2 rounds of interviews and a design assessment. Applications are evaluated by our team members. Interviews will be conducted via virtual meetings and/or onsite. We value transparency and efficiency, so expect a prompt decision. If you've demonstrated the exceptional skills and mindset we're looking for, we'll extend an offer to join us. This isn't just a job offer; it's an invitation to be part of a team that's bringing AI to have practical benefits to billions globally.

How this job compares

Set against the 711 open UX Designer jobs on Olive Jobs, counted November 6, 2026.

Pay
  • This postingNot listed
  • New York median$144–203K/yr82 salary ranges
  • US median$60–70/hr29 hourly ranges
Openings
Olive Jobs lists 111 open UX Designer jobs in New York and 711 across the US. 11% of them nationwide are listed as remote or flexible.
Hiring the most in New York
Experience
UX Designer postings that state a minimum ask for 5 years of experience at the median; the middle half ask for 4 to 7 years (623 postings).
Education
128 of the 711 open UX Designer jobs (18%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on November 6, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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