Mission Control Software Engineer
Austin, TXJobPosted 3mo agoStill listed today
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At a glance
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Requirements
Credentials this posting asks for.
Job overview
TerraFirma is building software for real-time remote control of heavy construction machinery. The Mission Control Software Engineer works across the full stack to create user interfaces, sensor-data visualizations, and secure backend systems. The role includes rapid prototyping with user feedback, production deployment and operations, and collaboration across disciplines to support autonomous robots and workflows.
Skills & qualifications
Skills
Qualifications
Benefits
Full job description
At TerraFirma, we’re redefining how the world moves earth for construction. Founded by former SpaceX engineers and backed by Kleiner Perkins and Bain Capital Ventures, TerraFirma is automating construction to make it faster, cheaper, and safer.
Our Story & Mission At SpaceX, we were part of the teams that built the largest rocket in human history, launched the largest constellation of satellites ever made, and delivered connectivity to millions of people worldwide. What we learned was simple: infrastructure is everything. At Starbase, the biggest barrier to launching missions to Mars was not building the rocket. It was how slow, expensive, and complex it was to build the infrastructure around it. We lacked buildings, roads, water, power, communications, and waste management, and constructing them took far more time and resources than it should have. From a first-principles perspective, that doesn't make sense. It shouldn't be this hard or costly to create the foundations for progress. That’s when we realized something important: the same engineering mindset that enabled us to tackle space exploration and mass manufacturing could be applied to infrastructure. By bringing the principles of simplification, iteration, acceleration, and automation to construction, we can unlock a new era in how the world builds. Accelerating infrastructure unlocks progress across every domain, creating a self-sustaining engine for tackling humanity’s toughest challenges. The innovations we develop on Earth will lay the groundwork for the technologies that one day make settlement on Mars possible.
Job Overview In this role, you’ll work across the full stack to build intuitive, high-performance interfaces for real-time remote control of heavy machinery via novel user interfaces. It requires strong frontend skills for seamless user experiences and backend expertise to ensure a secure, scalable architecture. Daily tasks include prototyping data-rich visualizations, building pipelines for complex sensor data (e.g., LiDAR, geospatial, 3D), and optimizing user interactions. Rapid prototyping and iteration with users will be key. You’ll also help manage production environments, deploy applications, and apply best practices in networking, security, and deployment.
Responsibilities
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Design and build intuitive, high-performance user interfaces for tasking, supervising, and remotely controlling autonomous robots and workflows
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Develop real-time visualizations for complex sensor data, including LiDAR, 3D models, and geospatial information, with a focus on rapid prototyping and user feedback
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Apply best practices in networking, authentication, and security to ensure low-latency, reliable communication between systems
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Architect and maintain scalable, secure backend systems, ensuring efficient deployment and operation in production environments (e.g., Docker, Kubernetes)
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Iterate quickly, collaborate cross-functionally, and optimize the full-stack experience to deliver robust and user-friendly solutions
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Lead interdisciplinary teams, mentor new engineers, and help grow the team through hiring
Basic Qualifications
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B.S. in Computer Science, Software Engineering, or a related technical field
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2+ years of professional or project experience as a full-stack or application developer, working across frontend, backend, and infrastructure
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Proficiency in building interactive UIs using modern frameworks and platforms (e.g., React, Vue.js, Unity, Unreal, or equivalent)
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A strong understanding of computer networking principles, including routing and protocols across the OSI model
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Proficiency in developing software to run on Linux-based systems
Preferred Skills & Experience
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Experience working with real-time data systems or low-latency communication protocols (e.g., WebRTC, gRPC)
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Experience with data visualization, transformations, and working with 3D, geospatial, or LiDAR data
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Experience developing for game engines (e.g., Unity, Unreal Engine) and using them for data visualization or UI prototyping
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Familiarity with containerization and orchestration tools (e.g., Docker, Kubernetes)
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Familiarity with cloud platforms (e.g., AWS, GCP, Azure) and edge computing strategies.
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Understanding of cybersecurity best practices for application development, networking, and data handling.
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Demonstrated ability to prototype and test multiple solutions to determine optimal approaches
Additional Requirements
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Must be willing to work extended hours or weekends when needed to support critical deadlines or triage urgent deployment issues
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Comfortable with working in a fast-paced startup environment
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Must be willing to relocate to Austin, TX if not within commuting distance
Compensation & Benefits Base compensation will vary based on factors such as relevant experience and education. Salaries and leveling will be determined on a case-by-case basis if an offer is extended. Our total compensation package also includes equity in TerraFirma. Relocation packages are available to help cover moving costs, if applicable.
How this job compares
Set against the 34,503 open Software Engineer jobs on Olive Jobs, counted October 29, 2026.
- Pay
- This postingNot listed
- Texas median$125–205K/yr1,061 salary ranges
- Texas median$60–75/hr41 hourly ranges
- Openings
- Olive Jobs lists 1,863 open Software Engineer jobs in Texas and 34,503 across the US. 7% of them nationwide are listed as remote or flexible.
- Hiring the most in Texas
- Deloitte160 open
- SpaceX136 open
- JPMorgan Chase104 open
- Experience
- This posting asks for at least 2 years of experience — less than three in four Software Engineer postings that state a minimum ask for (median 5 years, across 27,760 postings).
- Education
- This posting asks for a bachelor's degree; 12,412 of the 34,503 open Software Engineer jobs (36%) ask for a bachelor's degree or higher.
Counted across the open, public US postings on Olive Jobs on October 29, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.
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