
DSX NVCRE Senior Engineer
Santa Clara, CAFull-time$184–357K/yrPosted 1 day agoStill listed today
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At a glance
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Job overview
NVIDIA seeks a Senior Software Engineer for its DSX team to build and operate tooling that verifies AI infrastructure is production-ready. The role develops cluster readiness and certification software across Kubernetes and Slurm, benchmarks GPU clusters, and creates auditable evidence of results. The engineer will integrate GPU platforms, schedulers, and fabrics, collaborate with internal teams and cloud partners, and contribute to open-source projects.
Skills & qualifications
Skills
Qualifications
Full job description
NVIDIA is seeking a Senior Software Engineer to join our DSX team to build and operate the tooling that verifies AI infrastructure is ready for production. You will work on cluster readiness and certification software, including the open-source Cluster Readiness Engine, that validates GPU clusters across Kubernetes and Slurm, measures real training and inference performance, and produces evidence customers and partners can trust. We partner with the world's most innovative AI companies and cloud providers to make sure their infrastructure performs as designed before their most important workloads land on it.
What you will be doing:
- Shape the Future of Validation. Design and build the systems that turn cluster validation from a manual exercise into repeatable, verifiable software. Your work will directly shape how NVIDIA and its partners qualify new GPU platforms and deployments.
- Core Development. Design and implement cluster readiness and certification tooling in Go and Python that runs on Kubernetes and Slurm, including controllers, operators, CLIs, and scheduler integrations.
- Benchmarking & Workloads. Build a catalog of benchmarks and real workloads spanning communication (NCCL), compute, storage, diagnostics, training, inference, reliability, and security, with per-architecture expectations and clear pass/fail criteria.
- Data Provenance. Develop provenance and evidence pipelines that capture what actually ran, where it ran, and under which configuration, and that produce signed, auditable results.
- Platform Integration. Bring new GPU platforms, schedulers, and fabrics under test, from first bring-up on a single node through multi-node validation on production clusters.
- Cross-functional Collaboration.Collaborate with internal platform, networking, and solutions teams and with cloud partners to root-cause performance and correctness gaps found by the tooling, and feed fixes back into platforms and reference architectures.
- Open Source Contribution. Contribute to the open-source Cluster Readiness Engine and related projects, including design documents, documentation, and reviews.
- Technical Authorship. Author design documents, runbooks, and operational guides that codify how clusters are validated and how results are interpreted.
What we need to see:
- BS, MS, or Ph.D. in Computer Science, Computer/Electrical Engineering, or a related technical field, or equivalent experience.
- 8+ years of software engineering experience building infrastructure or systems software, ideally for large-scale compute, cloud, or HPC environments.
- Strong programming skills in Go and Python, with experience shipping production-quality services, controllers, or command-line tools.
- Deep familiarity with Linux systems, containers, and Kubernetes, including writing operators or controllers against the Kubernetes API.
- Working knowledge of HPC schedulers such as Slurm and of GPU cluster fundamentals: drivers, NCCL, InfiniBand or RoCE fabrics, and GPU health tooling such as DCGM.
- Experience benchmarking or validating distributed systems, with a rigorous approach to measurement, reproducibility, and evidence.
- Demonstrated ability to drive complex technical investigations to root cause and to communicate findings clearly to engineering and leadership audiences.
Ways to stand out from the crowd:
- Hands-on experience running or tuning large-scale distributed training or inference workloads with frameworks such as PyTorch, Megatron, NeMo, vLLM, SGLang, or TensorRT-LLM.
- Experience with the NVIDIA ecosystem, including DGX systems, GB200/GB300 platforms, CUDA, NVLink and NVSwitch fabrics, and NVIDIA networking.
- Prior contributions to open-source infrastructure projects, especially Kubernetes operators, scheduler plugins, or benchmarking frameworks.
- Background in software supply-chain security, attestation, or signed artifacts, and in building audit-grade evidence into systems.
- Familiarity with observability stacks (Prometheus, Grafana, OpenTelemetry), GitOps workflows, and infrastructure as code for GPU clusters.
NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing, and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services. Our work opens up new universes to explore, enables amazing creativity and discovery, and powers what were once science fiction inventions from artificial intelligence to autonomous cars. NVIDIA is looking for phenomenal people like you to help us accelerate the next wave of artificial intelligence. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and dedicated people in the world working for us.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5. You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 1, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
How this job compares
Set against the 34,885 open Software Engineer jobs on Olive Jobs, counted October 29, 2026.
- Pay
- This posting$184–357K/yr
- California median$165–246K/yr7,408 salary ranges
- US median$140–222K/yr28,048 salary ranges
This range's midpoint, $270K, is 32% above the California median midpoint ($205K) — in the top quarter of Software Engineer salary ranges in California.
- Openings
- Olive Jobs lists 9,190 open Software Engineer jobs in California and 34,885 across the US. 7% of them nationwide are listed as remote or flexible.
- Experience
- This posting asks for at least 8 years of experience — more than three in four Software Engineer postings that state a minimum ask for (median 5 years, across 28,135 postings).
- Education
- 12,578 of the 34,885 open Software Engineer jobs (36%) ask for a bachelor's degree or higher.
Counted across the open, public US postings on Olive Jobs on October 29, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.
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