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Sr. Software Engineer - Sensor, macOS (Hybrid)

CrowdStrike

Multiple U.S. locations · HybridFull-time$140–220K/yrSeen todaySeen in employer's feed today

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At a glance

Compensation
$140–220K/yr
Location
Multiple U.S. locationsHybrid
Schedule
Full-time
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

The Senior Software Engineer will join CrowdStrike’s macOS Sensor Foundation team, developing core components for the Falcon endpoint protection platform. The team builds and maintains the macOS sensor and platform capabilities for prevention, detection, and response. The role is hybrid, with 2–3 days per week on-site at one of the listed locations, and involves owning features from design through delivery.

Skills & qualifications

RequiredNice to have

Skills

C/C++SwiftmacOS Product DevelopmentMultithreadingHigh-Reliability SoftwareLow-Level Operating CharacteristicsMemory EfficiencyPerformance OptimizationStandards ConformanceFeature DeliveryDistributed Team CollaborationAI TechnologiesEndpoint ProductsCybersecurityNetworking Technologies

Qualifications

Team Feature Shipping Experience

Benefits

Paid Time Off
Parental Leave
Tuition Assistance
Medical Insurance
401(k) Match

Full job description

USA - Remote

USA - New York, NY

USA - Austin, TX

USA - Sunnyvale, CA

USA - Redmond, WA

Full time

R30628

As a global leader in cybersecurity, CrowdStrike protects the people, processes and technologies that drive modern organizations. Since 2011, our mission hasn’t changed — we’re here to stop breaches, and we’ve redefined modern security with the world’s most advanced AI-native platform. We work on large scale distributed systems, processing almost 3 trillion events per day and this traffic is growing daily. Our customers span all industries, and they count on CrowdStrike to keep their businesses running, their communities safe and their lives moving forward. We're proud to work for a mission-driven company leveraging AI to transform the way we work. CrowdStrikers drive their careers through flexibility and autonomy while also being expected to contribute to a culture of responsible AI adoption, experimentation, and innovation. We use an AI-first mindset as a force multiplier to proactively and continuously accelerate execution, build expertise, uncover insights, and solve complex problems. We’re always looking to add talented CrowdStrikers to the team who have limitless passion, a relentless focus on innovation and a fanatical commitment to our customers, our community and each other. Ready to join a mission that matters? The future of cybersecurity starts with you.

About the Role:

You'll be joining our MacOS Sensor Foundation team supporting CrowdStrike's flagship Falcon endpoint protection platform. This team is responsible for core sensor components in user space (C++, Swift). We build and maintain the MacOS sensor, creating and/or building a platform for products and features that empower customers with prevention, detection, and response capabilities.

Location:

This role is hybrid, requiring 2-3 days per week on-site at one of the posted locations.

What You'll Do:

CrowdStrike Falcon Host is a two-component security product. One component is a “sensor”: a driver installed on client machines that observes system activity and recognizes malicious behavior, then provides on-box prevention capability and remote telemetry to the Falcon Host cloud. The sensor processes thousands of events per second to provide deep visibility into operations on the endpoint, and performs rich correlation and computation to identify malicious events and blocks malicious activity.

The cloud component aggregates sensor telemetry for each customer’s network, correlates malicious behavior across multiple machines, and presents our customers’ operations teams with a prioritized summary of the threats detected in their environments.

This is an Sr. Engineer - macOS Engineer role in the engineering team that delivers the sensor (lightweight agent) on macOS. Engineers in the team own the design and development of core features on the platform. Features will cross-cut most core OS subsystems such as file system, memory, process, and networking. Many features are also built in a way that they will have shared components across Windows and Linux.

Responsibilities:

  • Design and develop software for deployment on macOS systems

  • Own features from design to delivery

  • Collaborate with multi-functional team in various physical locations

  • Troubleshoot issues with the product as reported from customers responsively

  • Other projects as assigned

What You'll Need:

  • Can develop high-quality code in C/C++ and Swift, and can demonstrate that capability, through job experience, schoolwork, or contributions to community projects

  • Experience on macOS developing product code with the following characteristics:

  • high concurrency requirements needing strong use of multi-threading high reliability requirements

  • detailed requirements on low-level operating characteristics (memory usage, efficient performance, correct conformance to external standards)

  • Experience working on a team to ship major features and releases

  • Able to communicate, collaborate, and work effectively in a distributed team

  • Proven experience utilizing AI technologies to enhance decision-making, streamline workflows and processes, improve efficiency and drive business outcomes.

Bonus Points:

  • Prior experience working on Endpoint products, Cyber Security space, or networking technologies (e.g., network security, network protocols, or network infrastructure)

#LI-CW1

Benefits of Working at CrowdStrike:

  • Market leader in compensation and equity awards

  • Comprehensive physical and mental wellness programs

  • Competitive vacation and holidays for recharge

  • Paid parental and adoption leaves

  • Professional development opportunities for all employees regardless of level or role

  • Employee Networks, geographic neighborhood groups, and volunteer opportunities to build connections

  • Vibrant office culture with world class amenities

  • Great Place to Work Certified™ across the globe

CrowdStrike is proud to be an equal opportunity employer. We are committed to fostering a culture of belonging where everyone is valued for who they are and empowered to succeed. We support veterans and individuals with disabilities through our affirmative action program.

CrowdStrike is committed to providing equal employment opportunity for all employees and applicants for employment. The Company does not discriminate in employment opportunities or practices on the basis of race, color, creed, ethnicity, religion, sex (including pregnancy or pregnancy-related medical conditions), sexual orientation, gender identity, marital or family status, veteran status, age, national origin, ancestry, physical disability (including HIV and AIDS), mental disability, medical condition, genetic information, membership or activity in a local human rights commission, status with regard to public assistance, or any other characteristic protected by law. We base all employment decisions--including recruitment, selection, training, compensation, benefits, discipline, promotions, transfers, lay-offs, return from lay-off, terminations and social/recreational programs--on valid job requirements.

If you need assistance accessing or reviewing the information on this website or need help submitting an application for employment or requesting an accommodation, please contact us at [email protected] for further assistance.

Find out more about your rights as an applicant. (http://www.eeoc.gov/sites/default/files/2023-06/22-088\_EEOC\_KnowYourRights6.12ScreenRdr.pdf)

CrowdStrike participates in the E-Verify program.

Notice of E-Verify Participation (https://www.e-verify.gov/sites/default/files/everify/posters/EVerifyParticipationPoster.pdf)

Right to Work

CrowdStrike, Inc. is committed to fair and equitable compensation practices. Placement within the pay range is dependent on a variety of factors including, but not limited to, relevant work experience, skills, certifications, job level, supervisory status, and location. The base salary range for this position for all U.S. candidates is $140,000 - $220,000 per year, with eligibility for bonuses, equity grants and a comprehensive benefits package that includes health insurance, 401k and paid time off.

For detailed information about the U.S. benefits package, please click here (http://crowdstrike.wd5.myworkdayjobs.com/crowdstrikecareers/page/a78c53e64ec61001f47d48a4699e0000) .

Expected Close Date of Job Posting is:12-28-2026

CrowdStrike was founded in 2011 to fix a fundamental problem: The sophisticated attacks that were forcing the world’s leading businesses into the headlines could not be solved with existing malware-based defenses. Founder George Kurtz realized that a brand new approach was needed — one that combines the most advanced endpoint protection with expert intelligence to pinpoint the adversaries perpetrating the attacks, not just the malware.

There’s much more to the story of how Falcon has redefined endpoint protection but there’s only one thing to remember about CrowdStrike: We stop breaches.

How this job compares

Set against the 34,906 open Software Engineer jobs on Olive Jobs, counted October 29, 2026.

Pay
  • This posting$140–220K/yr
  • New Mexico median$115–225K/yr177 salary ranges
  • US median$140–222K/yr28,067 salary ranges

This range's midpoint, $180K, is 6% above the New Mexico median midpoint ($170K) — in the middle half of Software Engineer salary ranges in New Mexico.

Openings
Olive Jobs lists 200 open Software Engineer jobs in New Mexico and 34,906 across the US. 7% of them nationwide are listed as remote or flexible.
Hiring the most in New Mexico
Experience
Software Engineer postings that state a minimum ask for 5 years of experience at the median; the middle half ask for 3 to 7 years (28,149 postings).
Education
12,570 of the 34,906 open Software Engineer jobs (36%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on October 29, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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