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Camera Power & Performance Engineer

Apple

Cupertino, CAFull-timeSeen 2w agoSeen in employer's feed 1 day ago

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At a glance

Compensation
No compensation found
Location
Cupertino, CA
Schedule
Full-time
Work Authorization
Not specified

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Job overview

Apple’s Camera Performance team analyzes and optimizes camera power and performance across Apple products. The engineer uses profiling tools and experimental setups to investigate issues, identify optimizations, and help partner teams model upcoming feature demands. The role works across software and hardware teams to align image-processing implementations with silicon capabilities, with exposure to GPU and Apple Neural Engine hardware.

Skills & qualifications

RequiredNice to have

Skills

CC++Objective-COperating SystemsSystemsComputer ArchitectureElectrical EngineeringVirtual MemorySchedulingInter-Process CommunicationSynchronizationSoftware ProfilingXcodeValgrindVmmapInstrumentsVTunePerfettoDebugging Unfamiliar CodebasesRealtime Audio/Video ProcessingPerformance DebuggingMemory OptimizationLatency OptimizationGPU AccelerationTPU AccelerationImage ProcessingAI/ML WorkloadsData-Driven Decision-Making

Qualifications

CS Degree or Equivalent Experience

Full job description

Weekly Hours: 40

Role Number: 200684845-0836

Summary

Apple’s Camera Performance team is looking for an engineer who combines a passion for power and performance optimization with a desire to deliver the best image quality alongside the most fluid user experience possible. In this role, you’ll be responsible for analyzing and optimizing camera Power and performance across Apple’s product range. Building on a strong foundation of computer architecture, electrical engineering and operating system fundamentals, you’ll work to setup experimental boards, measure power, profile performance and memory issues and identify solutions, working closely and collaboratively with partners across both software and hardware teams to fully realize the capabilities of Apple’s world-beating silicon.

Description

The Camera performance team works cross-functionally across Apple to optimize and sustain the camera experience for both next-generation and existing products. You’ll use a range of profiling and analysis tools as well as experimental prototyping setups to triage problems and identify optimizations, whilst simultaneously working to assist partner teams in modeling the demands of upcoming features. At a high level, you’ll work to ensure that implementation of Apple’s image processing algorithms is aligned to silicon capabilities - gaining extensive exposure to GPU and Apple Neural Engine hardware in the process.

Minimum Qualifications

  • Proficiency in C, C++, or Objective-C

  • A knowledge of OS, systems, computer architecture and electrical engineering.

  • Experience with virtual memory, scheduling, IPC / inter-process communication, and synchronization

  • Expertise in software profiling techniques and tools (such as Xcode, valgrind, vmmap, Instruments, VTune, or Perfetto)

  • An ability to quickly understand and debug unfamiliar codebases

Preferred Qualifications

  • Prior experience of realtime audio/video processing pipeline development

  • A proven ability to debug performance issues and implement system-level memory and latency optimizations

  • Proficiency with the use of GPU & TPU hardware to accelerate image processing and AI/ML workloads

  • History of making data-driven decisions and recommendations to move projects forward

  • CS degree or equivalent experience

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.

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