
Performance Control Architect - Platform Architecture
Cupertino, CAJobSeen 3w agoSeen in employer's feed 1 day ago
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Job overview
Apple’s Platform Architecture group seeks a Performance Control Software Engineer to study workloads on Apple silicon and develop operating-system features that manage power and performance. The role involves designing experiments, building instrumentation and visualizations, prototyping in-kernel algorithms, collaborating across software teams, and productizing performance-control software for Apple products.
Skills & qualifications
Skills
Qualifications
Full job description
Role Number: 200683657-0836
Summary
Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish! The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product! Do you love working on challenges that no one has solved yet? As a member of our multifaceted group, you will have the unique and phenomenal opportunity to craft upcoming products that will delight and inspire millions of Apple's customers every single day.
Description
Platform Architecture is looking for a Performance Control Software Engineer to measure, analyze and control the relationship between power and performance in Apple’s most advanced systems. In this position, you will study the execution of workloads on Apple silicon across all Apple platforms and leverage that understanding to invent new operating system performance control features. You will design and conduct performance experiments, create instrumentation and data visualizations, prototype innovative in-kernel performance control algorithms, collaborate with teams ranging from the core operating system through user-facing applications, and productize the software that controls the performance of every workload executed on hundreds of millions of Apple products around the world.
Minimum Qualifications
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BS in Computer Science, Electrical and Computer Engineering or similar engineering degree.
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Experience with operating system design and implementation.
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System level or low level software development experience in C or C++.
Preferred Qualifications
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Minimum of 20 years relevant industry experience.
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MS in Computer Science or Electrical and Computer Engineering or similar engineering degree.
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Knowledge of computer architecture and hardware performance monitoring instrumentation.
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Userland software development experience in environments such as C, C++, Swift or Python.
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Experience with system-level performance profiling, debugging tools, and tracing frameworks (e.g., DTrace, Instruments, perf).
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Familiarity with data analysis, statistical modeling, or visualization techniques to interpret complex power and performance metrics.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.
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