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System Software Engineer - Debug Technologies

Apple

Multiple U.S. locationsFull-timeSeen 2w agoSeen in employer's feed 1w ago

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At a glance

Compensation
No compensation found
Location
Multiple U.S. locations
Schedule
Full-time
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

Apple's Debug Technologies team builds in-system debugging and failure observability solutions across Apple platforms. The engineer will develop silicon- and system-level features, improve low-level debugging tools, and strengthen system-level debugging infrastructure. The work spans pre-silicon simulation, silicon bring-up, and shipped products, supporting faster diagnostics and helping shape future system architectures with observability and diagnosability in mind.

Skills & qualifications

RequiredNice to have

Skills

Operating Systems FundamentalsEmbedded SystemsCC++SwiftGenAICommunicationInterpersonal SkillsNavigating AmbiguitySelf-Starter

Qualifications

3+ Years Operating Systems ExperienceBachelor's in Computer Science, Computer Engineering, Electrical Engineering or Equivalent

Full job description

Weekly Hours: 40

Role Number: 200688603-0505

Summary

Apple's Debug Technologies team builds the in-system debugging and failure observability solutions that keep every Apple platform running reliably — from pre-silicon simulation through shipped products.

We're looking for software and firmware engineers with operating systems experience who want to work hands-on across the Core OS stack. You'll help shape how Apple diagnoses and resolves issues, both inside our development workflows and out in the field with customers.

Description

You'll develop silicon- and system-level features that make debugging and field failure diagnostics faster and more precise, build and improve low-level debugging tools, and strengthen the infrastructure that supports system-level debugging at scale. Your work will touch every phase of a system's life — from pre-silicon simulation and new silicon bring-up to systems already in customers' hands — and you'll help define future system architectures with observability and diagnosability in mind.

Minimum Qualifications

  • 3+ years working on operating system level features or equivalent experience

  • Solid understanding of operating systems fundamentals

  • Experience developing or debugging on embedded systems

  • Proficiency in C, C++, or Swift programming

  • Experience working with GenAI

  • Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience/skills

Preferred Qualifications

  • Strong communication and interpersonal skills

  • Ability to navigate ambiguity and constraints as a self-starter

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.

How this job compares

Set against the 34,049 open Software Engineer jobs on Olive Jobs, counted October 27, 2026.

Pay
  • This postingNot listed
  • Oregon median$125–235K/yr217 salary ranges
  • US median$55–65/hr608 hourly ranges
Openings
Olive Jobs lists 248 open Software Engineer jobs in Oregon and 34,049 across the US. 7% of them nationwide are listed as remote or flexible.
Hiring the most in Oregon
Experience
This posting asks for at least 3 years of experience; Software Engineer postings that state a minimum ask for 5 years at the median (27,553 postings).
Education
12,602 of the 34,049 open Software Engineer jobs (37%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on October 27, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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