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Product Engineer, Computer Use

Anthropic PBC

NEW YORK, NY · HybridJob$300–320K/yrSeen todaySeen in employer's feed today

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At a glance

Compensation
$300–320K/yr
Location
NEW YORK, NYHybrid
Work Authorization
Visa required • Visa sponsorship

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

Anthropic’s Computer Use team builds tools that let Claude operate computer interfaces, including the agent harness and end-user products. The Product Engineer owns end-to-end delivery of computer-use and browser-control product surfaces, working across the interface, agent runtime, and backend services alongside researchers. The role focuses on shipping features, improving reliability, and using product data and user feedback to guide iteration.

Skills & qualifications

RequiredNice to have

Skills

Product DeliveryFull-Stack EngineeringWeb Frontend DevelopmentBackend DevelopmentLLM APIsPromptingAgent FrameworksProduct DesignBrowser AutomationDesktop AutomationRobotic Process AutomationMachine Learning EvalsSQLData AnalysisProduct MetricsAgent LoopsTool IntegrationsLLM Guardrails

Qualifications

Zero-to-One Product OwnershipExternal User Product ShippingBachelor's Degree or EquivalentRelevant Field of Study

Full job description

About AnthropicAnthropics mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems.About the roleThe Computer Use team teaches Claude to see and operate computer interfaces, and builds the agent harness and end-user products that turn that capability into real tools. The team sits inside Anthropic's research organization and closes the loop between product and model. As a Product Engineer on this team, you'll own end-to-end delivery of our computer-use and browser-control product surfaces. You'll build across the full stack, from the user interface to the agent runtime to the backend services behind it. You'll work directly alongside researchers, with no layers between you and the model or the user. This is a dynamic role in which priorities evolve frequently. Success depends on a high tolerance for ambiguity, the adaptability to shift focus as needs change, and the agility and discernment to continuously prioritize the highest impact work. Key responsibilities Own end-to-end delivery of computer-use and browser-control product surfaces: scope, build, ship, measure, and iterate Diagnose and resolve reliability and robustness issues in the computer-use agent harness that block real-world usage Partner with computer-use researchers Partner with the Claude Cowork team on shared surfaces, integrations, and knowledge-worker workflows Instrument products and use usage data to drive prioritization and measure progress Translate fuzzy user pain points into concrete, shippable features for knowledge workers Minimum qualifications Experience building and shipping a product from zero to one with end-to-end ownership, as a founding or early engineer at a startup or with equivalent ownership inside a larger company Strong full-stack engineering skills, including production web frontend and backend development Hands-on experience building with LLM APIs, prompting, or agent frameworks A track record of shipping to external users and iterating based on their feedback Preferred qualifications Strong product design instincts and the ability to produce a clean, usable interface without a dedicated designer Experience with browser automation, desktop automation, or robotic process automation systems Experience building evals or quality harnesses for machine learning systems Comfort with lightweight data analysis, such as SQL, notebooks, and defining and tracking product metrics Experience designing agent loops, tool integrations, or guardrails for LLM-based systems Representative projects Own and resolve the top reliability and robustness issues on the computer-control and browser-control product surfaces, with measurable improvement in task success rate Take a net-new computer-use powered workflow from concept to external users, including instrumentation and a readout on usageThe annual compensation range for this role is listed below. For sales roles, the range provided is the roles On Target Earnings ("OTE") range, meaning that the range includes both the sales commissions/sales bonuses target and annual base salary for the role.Annual Salary:$300,000$320,000 USDLogisticsMinimum education: Bachelors degree or an equivalent combination of education, training, and/or experience Required field of study: A field relevant to the role as demonstrated through coursework, training, or professional experience Minimum years of experience: Years of experience required will correlate with the internal job level requirements for the position Location-based hybrid policy: Currently, we expect all staff to be in one of our offices at least 25% of the time. However, some roles may require more time in our offices. Visa sponsorship: We do sponsor visas! However, we aren't able to successfully sp

How this job compares

Set against the 1,402 open Product Engineer jobs on Olive Jobs, counted October 29, 2026.

Pay
  • This posting$300–320K/yr
  • New York median$158–234K/yr144 salary ranges
  • US median$150–238K/yr951 salary ranges

This range's midpoint, $310K, is 55% above the New York median midpoint ($200K) — in the top quarter of Product Engineer salary ranges in New York.

Openings
Olive Jobs lists 188 open Product Engineer jobs in New York and 1,402 across the US. 5% of them nationwide are listed as remote or flexible.
Hiring the most in New York
Experience
Product Engineer postings that state a minimum ask for 5 years of experience at the median; the middle half ask for 3 to 6 years (1,065 postings).
Education
540 of the 1,402 open Product Engineer jobs (39%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on October 29, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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