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Software Engineer, Audio Applied Scientist

Meta

Burlingame, CAJob$154–217K/yrSeen todaySeen in employer's feed today

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At a glance

Compensation
$154–217K/yr
Location
Burlingame, CA
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Job overview

Meta seeks an experienced Audio Applied Scientist to develop audio technologies and software for products spanning communications, AR/VR, and GenAI. The role focuses on signal processing and machine learning algorithms, including implementation for resource-constrained platforms. The scientist will contribute to platform roadmaps and collaborate with researchers, engineers, and cross-functional partners.

Skills & qualifications

RequiredNice to have

Skills

Digital Signal ProcessingMachine LearningC or C++Scientific ProgrammingMATLABPythonSmall Footprint MLDifferential DSPEcho/Noise ReductionSpatial ProcessingHearing AidsCommunicationCross-Disciplinary CollaborationResponsible AI PracticesPrompt/Context EngineeringAgent OrchestrationAudio Signal ProcessingAI Workflow OptimizationGenAI SystemsTechnical Communication

Qualifications

Bachelor's in CS or Related5+ Years Software Development3+ Years Audio Software EngineeringWork AuthorizationMS or PhD in EE or CSProducts, Publications or Patents

Full job description

Summary:

We are the teams who create all of Meta's products used by billions of people around the world. Want to build new features and improve existing products like Messenger, Video, Groups, News Feed, Search, AR/VR, GenAI and more? Want to solve unique, large scale, highly complex technical problems? Meta is seeking experienced Audio Applied Scientists to join our teams. You can help build the technologies that help us connect the next billion people, create new features that have billions of interactions per day and be a part of a team that’s working to help people connect with each other around the globe. As an Audio Applied Scientist at Meta, you can help build new, innovative technologies and software that improve the way people work, play, and connect and especially how they hear the virtual and augmented world or interact with GenAI bots. What we build today could one day be the norm. So to be here today is to be part of a team shaping new products and technologies. We may not have all the answers. But together, we're getting closer.

Required Skills:

Software Engineer, Audio Applied Scientist Responsibilities:

  1. Research, design, and develop advanced signal processing algorithms with application to speech and audio

  2. Define and build new algorithms and add enhancements to existing algorithms to support human listening, machine listening, and other new experiences for communications

  3. Build specialized Machine Learning (ML) for resource constrained platforms (e.g., mobile/wearables). Explore new paradigms in AI and Machine Learning

  4. Hands-on implementation and optimization of algorithms for classical DSP and ML inference engines

  5. Contribute to roadmap planning for the next generation of platforms

  6. Collaborate with other researchers/scientists, engineers, cross-functional partners from multiple disciplines

Minimum Qualifications:

Minimum Qualifications:

  1. Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

  2. Solid understanding in fundamentals of Digital Signal Processing (DSP) and Machine Learning (ML)

  3. 5+ years of software development experience in audio, signal processing, or related technical domains

  4. 3+ years relevant audio software engineering experience including DSP/ML audio algorithm development in industry settings

  5. Demonstrated communication skills and experience working across disciplines to drive optimal solutions and supporting cross functional teams

  6. Experience with C or C++ and with scientific programming languages such as MATLAB, Python or similar

  7. Experience in any of the following areas: Small footprint ML, Differential DSP, Echo/Noise reduction, Spatial Processing, Hearing Aids

  8. Must obtain work authorization in the country of employment at the time of hire, and maintain ongoing work authorization during employment

Preferred Qualifications:

Preferred Qualifications:

  1. Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews)

  2. Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies

  3. MS or PhD in Electrical Engineering, Computer Science or equivalent

  4. Proven track record of innovation as demonstrated by products shipped, publications and/or patents

  5. Expertise in audio signal processing both classical and machine learning techniques

  6. Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)

  7. Experience developing GenAI systems

  8. Experience communicating technical concepts to peers, partners, and non-technical stakeholders through written and verbal channels (e.g., design docs, presentations, cross-functional reviews)

Public Compensation:

$154,003/year to $217,000/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at [email protected].

How this job compares

Set against the 34,049 open Software Engineer jobs on Olive Jobs, counted October 27, 2026.

Pay
  • This posting$154–217K/yr
  • California median$165–246K/yr7,355 salary ranges
  • US median$140–220K/yr27,214 salary ranges

This range's midpoint, $186K, is 10% below the California median midpoint ($205K) — in the middle half of Software Engineer salary ranges in California.

Openings
Olive Jobs lists 9,132 open Software Engineer jobs in California and 34,049 across the US. 7% of them nationwide are listed as remote or flexible.
Hiring the most in California
Experience
This posting asks for at least 5 years of experience; Software Engineer postings that state a minimum ask for 5 years at the median (27,553 postings).
Education
12,602 of the 34,049 open Software Engineer jobs (37%) ask for a bachelor's degree or higher.

Counted across the open, public US postings on Olive Jobs on October 27, 2026. Pay medians are the middle values of the low ends and of the high ends of postings that list both ends of a range in the same cadence (a yearly salary or an hourly rate); a range's midpoint is halfway between its ends. Pay and experience figures resting on fewer than 20 postings are left out.

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