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Senior Software Engineer - Animation

Level AI

Austin, TXFull-timePosted 4mo agoStill listed 3 days ago

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At a glance

Compensation
No compensation found
Location
Austin, TX
Schedule
Full-time
Work Authorization
Not specified

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Job overview

Level AI is hiring a Senior Software Engineer - Animation. Level AI is seeking a Senior Software Engineer - Animation to develop systems that bring characters and environments to life in digital worlds. This role involves optimizing animation architecture, implementing skeletal animation and blending, and integrating physics-based and procedural systems. The engineer will also focus on animation compression, streaming, and tool integration for animation workflows.

Key focus areas include Own animation system architecture and runtime optimization, Own skeletal animation, blending, and state machines, and Own physics-based animation and procedural systems.

Successful candidates bring 5+ Years Real-Time Animation System Development. Important skills include Animation System Architecture, Runtime Optimization, Skeletal Animation, Blending, State Machines, and Physics-Based Animation. Preferred (not required): Godot Animation System, Motion Capture Integration, Procedural Animation Techniques, and Physics Simulation Integration.

Skills & qualifications

RequiredNice to have

Skills

Animation System ArchitectureRuntime OptimizationSkeletal AnimationBlendingState MachinesPhysics-Based AnimationProcedural SystemsAnimation CompressionAnimation StreamingTool Integration for Animation WorkflowsC++Inverse KinematicsAnimation MathematicsInterpolation AlgorithmsPerformance Optimization for Animation-Heavy ScenesCollaboration With AnimatorsCollaboration With Technical ArtistsGodot Animation SystemMotion Capture IntegrationProcedural Animation TechniquesPhysics Simulation Integration

Qualifications

5+ Years Real-Time Animation System Development

Full job description

Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.

We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That’s why we’re building:

For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency.

For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.

For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.

We are committed to helping every person maximize their potential and live a life of meaning. It’s a difficult problem that requires brilliant people and tremendous effort over time.

Level is looking for a Senior Software Engineer - Animation. You'll build the systems that make characters move with personality, environments react with believability, and players connect emotionally with our digital worlds.

You'll own:

  • Animation system architecture and runtime optimization

  • Skeletal animation, blending, and state machines

  • Physics-based animation and procedural systems

  • Animation compression and streaming

  • Tool integration for animation workflows

What we're looking for:

  • 5+ years of real-time animation system development

  • Deep C++ experience

  • Experience with skeletal animation, inverse kinematics, and blending

  • Understanding of animation mathematics and interpolation algorithms

  • Performance optimization for animation-heavy scenes

  • Collaboration experience with animators and technical artists

Bonus points:

  • Godot animation system expertise

  • Motion capture integration experience

  • Procedural animation techniques

  • Physics simulation integration (ragdoll, cloth, etc.)

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