
Camera Modeling & Simulation Engineer
Cupertino, CAJobSeen 1w agoSeen in employer's feed 2 days ago
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Job overview
The role challenges candidates to tackle big problems with creative solutions and to deeply understand exceptional camera experiences. As part of Apple’s Camera Technologies group, the engineer will help design innovative technology that enables each generation of Apple products to capture increasingly incredible photos. They will design and develop groundbreaking ideas for all components of camera systems, from sensor to lens.
Skills & qualifications
Skills
Qualifications
Full job description
Role Number: 200685068-0836
Summary
Do you love taking on big challenges that require exceptionally creative solutions? Do you deeply understand how an incredible camera experience should work? As part of our Camera Technologies group, you’ll help design the innovative technology that allows each generation of Apple products to produce photos even more incredible than the last. You’ll design and develop groundbreaking ideas for everything involved in our camera systems, from sensor to lens. You’ll collaborate with teams across Apple to research, design, develop, test, and qualify camera hardware for Apple products. Together, we’ll craft a magical photography experience that redefines what millions of customers can expect from their cameras.
The Camera Modeling and Simulation team, a part of the Camera Hardware and Depth Team, develops novel metrology, calibration, and simulation processes to enable the implementation and architecture of machine-vision-driven and photographic experiences. We collaborate closely with cross-functional teams to define hardware design specifications and key performance metrics to deliver seamless user experiences. The team is seeking an expert in imaging, optical system design, or computer vision with broad skills to help develop next-generation, high-throughput simulation frameworks to guide the design and architecture of next generation products.
Description
As a Simulation Engineer on the Camera & Depth Architecture team, you will design, develop, and maintain high-throughput simulation frameworks to generate large volumes of synthetic imagery on-demand, and build and refine models of camera systems—from sensor to lens—to simulate real-world imaging performance.
Minimum Qualifications
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BS and a minimum of 10+ years relevant industry experience in Optics, Physics, or related field.
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Programming experience in at least one of the coding languages: Python, C, C++ or MATLAB.
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Proficiency in at least one of the optics packages: Zemax, CodeV, LightTools or similar
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Experience with one or more of the following: imaging system design, optical design, computational imaging, stray light or similar.
Preferred Qualifications
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MS/PhD degree in Optics, Physics, Electrical Engineering or related field and relevant industry experience in Optics, optical systems modeling & simulation
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Experience in project management and/or driving projects independently in ambiguous problem spaces.
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Published research in optical engineering, imaging, computational photography, or related fields.
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Experience with one or more of the following: diffraction, sequential or non-sequential raytracing, beam propagation, radiometry, or sensor physics.
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Data analysis from manufacturing sources, validation and correlation against real hardware.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.
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