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Lead Product Designer, Enterprise

Perplexity

San Francisco, CA · HybridFull-time$180–300K/yrPosted 1w agoStill listed 6 days ago

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At a glance

Compensation
$180–300K/yr
Location
San Francisco, CAHybrid
Schedule
Full-time
Work Authorization
Not specified

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Job overview

Perplexity seeks a Lead Product Designer to own the design of its enterprise product, creating new 0→1 experiences for enterprise and multiplayer use cases. The role involves shaping role‑based interfaces, handling organizational, seat, privacy and compliance concerns, and delivering future‑focused software that is intuitive for global users.

Skills & qualifications

RequiredNice to have

Skills

Enterprise Software KnowledgeVisual DesignUI DesignInteraction DesignCommunicationPrototypingReactSwiftUI

Qualifications

5+ Years Industry Experience

Full job description

Perplexity is looking for a Lead Product Designer to own the design of our enterprise product. You'll design new experiences across enterprise and multiplayer use cases — making software that feels like the future but can be understood and used by anyone in the world today.

These surfaces are net-new and, in many cases, unprecedented. You'll be building them 0→1, which means bringing deep knowledge of how enterprise software actually works: organizational and seat management, and deeply nuanced role-based experiences that account for workplace policy, compliance, administrative management, privacy, permissions, and security. You'll ship features that balance well-established UI paradigms with novel applications of AI, working independently and strategically to find both the problems worth solving and the solutions worth shipping.

Good design that nobody gets to use is wasted, so you'll optimize for getting great software into customers' hands and learning from real usage. You'll work closely with product, engineering, and the broader design team, and you care about everything it takes to make a product great: product, interaction, brand, growth, copywriting, engineering, and marketing.

What you'll do

  • Design net-new, 0→1 enterprise surfaces across enterprise and general multiplayer use cases

  • Design for the realities of enterprise software: organizational management, seat management, admin controls, permissions, privacy, security, and compliance

  • Craft deeply nuanced role-based experiences that adapt to workplace policy and different levels of access and responsibility

  • Ship features that balance well-established UI paradigms with novel applications of AI

  • Make software that feels like the future but can be used and understood by anyone in the world today

  • Work independently and strategically — finding the problems and the solutions

  • Own work end-to-end, from 0→1 product design through large-scale optimization

  • Contribute to process so we're always shipping changes you're proud of, as often as possible

  • Partner with brand design to ensure the enterprise product is not only useful but memorable

What we're looking for

  • Experience designing enterprise, consumer, or prosumer products

  • Deep knowledge of enterprise software: organizational and seat management, role-based access, admin management, permissions, privacy, security, and compliance

  • Experience designing non-deterministic tools used by large workplace cohorts — eg.Figma, Slack, Ramp, Airtable

  • Comfortable thinking about both 0→1 product design and large-scale optimization

  • Excellent visual, UI, and interaction skills

  • An excellent communicator with team members and users

  • Comfort prototyping or coding your ideas

  • You care about shipping great software more than anything else

  • 5+ years of industry experience

Nice to have

  • Some of our design team writes production code — we welcome existing skills or interest in coding with React or SwiftUI

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