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3D Scene Reviewer (Environment Artist)

Expedock

PhilippinesContractNo compensation foundPosted 4 days agoVerified open 3 days ago

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At a glance

Compensation
No compensation found
Location
Philippines
Schedule
Contract
Work Authorization
Not specified

Job overview

The contractor will review AI‑generated 3D scenes—including buildings, streets, interiors, and outdoor environments—by inspecting geometry, textures, scale, layout, and lighting, then provide clear written notes and screenshots to improve the system. The role emphasizes quality feedback over speed and requires a reliable computer and internet connection.

Skills & qualifications

RequiredNice to have

Skills

3D ModelingUrban PlanningWritten CommunicationMaya3D Scene InspectionStrong Visual JudgmentClear Written EnglishBlender3ds MaxUnrealUnity

Qualifications

Professional 3D ExperiencePortfolio Showing 3D Environment Work

Full job description

Type: Contract, hourly · Location: Remote (Philippines) Schedule: Flexible

About the work You'll review 3D scenes generated by an AI system — buildings, streets, interiors, outdoor environments — and tell us what's wrong with them. Your written feedback is used to make the system better, so the quality of your notes matters more than speed.

This is review work, not modeling. You won't be building scenes, you'll be judging them.

What you'll do

  • Move through each 3D scene and inspect it from different angles
  • Find problems: broken geometry, bad textures, wrong scale, poor layout, unrealistic lighting
  • Take screenshots of the problem areas
  • Write clear notes explaining what's wrong and how it should be fixed
  • Work through roughly 3–5 scenes per hour (10–20 minutes each)

What we're looking for

  • Professional 3D experience in one of these areas: game environment art, 3D modeling (CAD, furniture, product), or architecture / city planning
  • A strong eye for what makes a space look believable — proportion, layout, materials, lighting
  • Comfortable navigating a 3D scene freely with a camera
  • Clear written English — your notes are the deliverable
  • A portfolio showing 3D environment or object work

Helpful but not required

  • Experience doing QA or art direction on other people's work
  • Blender, Maya, 3ds Max, Unreal, or Unity

Details

  • Hourly rate, paid based on hours worked
  • Ongoing work — first batch is around 1,000 scenes
  • Fully remote, flexible hours
  • Requires a computer that can run 3D scenes smoothly and a stable internet connection

How to apply Send your CV and portfolio, plus your expected hourly rate.

You've read the whole posting — now see how you match it.