Mechanical Design Structures Engineer
Most applications go out cold — see where you stand first. No sign-up to start.
Don't just apply. Show up ready.
Olive works from this exact posting — no sign-up to start.
At a glance
Job overview
Rhoda AI is hiring a Mechanical Design Structures Engineer. Rhoda AI is seeking a Structures Engineer to design the structural skeleton of their advanced robot hand systems. This role involves creating palms, fingers, linkages, and housings that can withstand real-world conditions while maintaining the precision required for fine manipulation. The engineer will contribute to the full robotics stack, from hardware to state-of-the-art foundation world models.
Key focus areas include Design the structural architecture of the hand, including palm, fingers, linkages, and pivots, Own design-for-manufacturing of structural parts, from prototype through production, and Integrate thermal paths with the actuation system to keep dense actuator packages within limits.
Important skills include Die-Cast Part Design, Injection-Mold Part Design, DFM For Volume Production, Thermal Design, Integrating Heat Paths With Actuators, and Linkage Design. Preferred (not required): Wearable Product Structures, Body-Worn Product Structures, GD&T, and Tolerance-Stack Analysis.
Skills & qualifications
Skills
Full job description
At Rhoda AI, we’re building the next generation of generalist intelligent robots. We own the full robotics stack from high-performance hardware and robot systems to the infrastructure and state-of-the-art foundation world models that control our robots. Our robots are designed to be generalists capable of operating in complex, real-world environments and handling long-tail edge cases, made possible by our cutting edge research and end-to-end system design. We've raised over $450M and are investing aggressively in model research, infrastructure, hardware development, and manufacturing scale-up to make generalist robotics a reality.
Structures Engineer You will design the structural skeleton of the hand system — the palms, fingers, linkages, and housings that must survive real-world abuse while holding the precision that fine manipulation demands.
What You'll Do
-
Design the structural architecture of the hand — palm, fingers, linkages, and pivots
-
Own design-for-manufacturing of structural parts, including die-cast and injection-molded components, from prototype through production
-
Integrate thermal paths with the actuation system so dense actuator packages stay within limits
-
Engineer for robustness: the hand must tolerate impacts, drops, and sustained real-world abuse
-
Hold the precision required for fine motor control and repeatable grasping
-
Design lightweight, body-safe structures for wearable devices
What You Bring
-
Experience with die-cast and injection-mold part design, including DFM for volume production
-
Thermal design experience, especially integrating heat paths with actuators in dense packages
-
Strong background in linkage, pivot, and small-mechanism design
-
Proven ability to design robust systems that tolerate impact and sustained abuse
-
Ability to design for precision where it matters, enabling fine motor control and reliable grasping
Nice to Have
-
Experience with wearable or body-worn product structures
-
Familiarity with GD&T and tolerance-stack analysis for small mechanisms
You've read the whole posting — now see how you match it.