NVIDIA logo

Principal Architect, SoC and Systems Modelling

NVIDIA

Santa Clara, CAJob$272–431K/yrPosted 2mo ago

Most applications go out cold — see where you stand first. No sign-up to start.

Watch jobs like this.

At a glance

Compensation
$272–431K/yr
Location
Santa Clara, CA
Work Authorization
Not specified

Olive lists jobs from US employers, including remote roles you can work from the United States.

Requirements

Credentials this posting asks for.

Bachelor's degree

Job overview

NVIDIA is hiring a Principal Architect, SoC and Systems Modelling. NVIDIA is seeking a Principal Architect for SoC and System performance modeling to join their Architecture Modeling group. This role involves innovating in parallel computing fields to deliver high performance for high-performance computing. The architect will work with world-class architects on modeling, analysis, and validation of chip and system architectures to advance performance and efficiency.

Key focus areas include Model and analyze SoC & Systems algorithms and features, Document, design, develop tools to analyze and simulate, validate, and verify models, and Familiarize with different models (functional and performance) used at NVIDIA.

Successful candidates bring Bachelor's Degree in Computer Science/Electrical Engineering/Computer Engineering and 15+ Years Relevant Experience. Important skills include C++, C, CMAKE, Make, GCC, and MSVC. Preferred (not required): Modeling And Analysis Of SoC & Systems Algorithms And Features, Document, Design, Develop Tools To Analyze And Simulate, Validate, And Verify Models, Feature Implementation, and Develop Tests, Test Plans, And Testing Infrastructure.

Skills & qualifications

RequiredNice to have

Skills

C++CCMAKEMakeGCCMSVCSTLBOOSTComputer ArchitectureSystemCTLMDockerJenkinsPythonPerlCommunicationInterpersonal SkillsWork in a Distributed Team EnvironmentModeling and Analysis of SoC & Systems Algorithms and FeaturesDocument, Design, Develop Tools to Analyze and Simulate, Validate, and Verify ModelsFeature ImplementationDevelop Tests, Test Plans, and Testing InfrastructureCode Coverage Analysis and ReportingMentor Early EngineersSustain Good Coding PracticesEvaluate Newer Modelling Techniques and Frameworks

Qualifications

Bachelor's Degree or Equivalent Experience in a Relevant Discipline15+ Years of Relevant Work ExperienceMS With 12+ Years of ExperiencePhD With 7+ Years of Experience

Full job description

We are looking for a Principal Architect for SoC and System performance modelling.

The NVIDIA Architecture Modeling group is looking for architects and software developers to join our various architecture efforts. A key part of NVIDIA's strength is to innovate in parallel computing fields, delivering the highest performance in the world for high-performance computing. We are constantly looking for ways to improve our SoC and Systems architecture and maintain our leadership. In this position, you will be working with other world-class architects on modeling, analysis and validation of chip & system architectures and features that advance the state of art in performance and efficiency.

What you'll be doing:

  • Modeling and analysis of SoC & Systems algorithms and features

  • Work in a matrixed environment, across the different modelling teams, to document, design, develop tools to analyze and simulate, validate, and verify models

  • Familiarize with the different models (functional and performance) that are used at NVIDIA and help with feature implementation as required.

  • Develop tests, test plans, and testing infrastructure for new architectures/features and c ode coverage analysis and reporting

  • Mentor early engineers and help sustain good coding practices.

  • Learn about newer modelling techniques and frameworks, evaluate the best solution for our needs and work with your manager to drive the change

What we need to see:

  • Bachelor's Degree (or equivalent experience) in a relevant discipline (Computer Science, Electrical Engineering or Computer Engineering)

  • 15+ years of relevant work experience or MS with 12+ years of experience or PhD with 7+ years of experience

  • Strong programming ability: C++, C along with a good understanding of build systems (CMAKE, make), toolchains (GCC, MSVC) and libraries (STL, BOOST)

  • Computer Architecture background with experience in modeling with C++ and or SystemC (TLM) and familiarity with Docker, Jenkins, Python, Perl

  • Excellent communication and interpersonal skills and ability to work in a distributed team environment.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits (https://www.nvidia.com/en-us/benefits/) .

Applications for this job will be accepted at least until July 13, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Similar jobs, posted recently

Open roles like this one, listed in the last 30 days.

You've read the whole posting — now see how you match it.