Lead Mechatronics Engineer (Hands Team Lead)
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At a glance
Job overview
Rhoda AI is hiring a Lead Mechatronics Engineer (Hands Team Lead). Rhoda AI is developing generalist intelligent robots with a full robotics stack, from high-performance hardware to foundation world models. The company has raised over $450M and is investing in research, infrastructure, hardware development, and manufacturing. As the Hand Team's lead engineer, you will own the mechatronic architecture of the entire hand system, set cross-subsystem tradeoffs, and lead a team of three specialist engineers.
Key focus areas include Own the mechatronic architecture of the hand system, Define and safeguard the hand's kinematic architecture across the program, and Lead mechanical design of wearable and teleoperation hardware, including operator ergonomics.
Successful candidates bring Hands-On Experience Designing Humanoid Or Dexterous Robotic Hands With Multi-DoF Mechanisms, Mechanical Design Experience With Teleoperation Exoskeletons Or Comparable Wearable Mechanisms, and Experience Designing Human-Body Attachment And Ergonomic Interfaces For Wearable Devices. Important skills include Mechatronic Architecture, Kinematic Architecture, Mechanical Design, Subsystem Requirements Definition, Integration, and Prototyping. Preferred (not required): Haptics, Motion Capture, Wearable Data-Capture Systems, and Technical Leadership.
Skills & qualifications
Skills
Qualifications
Full job description
At Rhoda AI, we’re building the next generation of generalist intelligent robots. We own the full robotics stack from high-performance hardware and robot systems to the infrastructure and state-of-the-art foundation world models that control our robots. Our robots are designed to be generalists capable of operating in complex, real-world environments and handling long-tail edge cases, made possible by our cutting edge research and end-to-end system design. We've raised over $450M and are investing aggressively in model research, infrastructure, hardware development, and manufacturing scale-up to make generalist robotics a reality.
As the Hand Team's lead engineer, you will own the mechatronic architecture of the entire hand system. This is the senior technical role on the team: you set the architecture, make the cross-subsystem tradeoffs, and lead three specialist engineers to ship the system.
What You'll Do
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Own the mechatronic architecture of the hand system
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Define and safeguard the hand's kinematic architecture across the program
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Lead mechanical design of wearable and teleoperation hardware, including operator ergonomics
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Set subsystem requirements and drive integration across actuation, structures, and electronics
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Drive prototyping, test, and design iteration across the hand program
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Technically mentor the actuator, structures, and electrical engineers on the team
What You Bring
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Hands-on experience designing humanoid or dexterous robotic hands with multi-DoF mechanisms
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Demonstrated mechanical design experience with teleoperation exoskeletons or comparable wearable mechanisms
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Experience designing human-body attachment and ergonomic interfaces for wearable devices
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Systems-level fluency across all hand subsystems — structures, actuation, and electronics — with the judgment to make cross-domain tradeoffs
Nice to Have
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Experience taking robotic or consumer hardware from prototype through production
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Familiarity with haptics, motion capture, or wearable data-capture systems
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Prior technical leadership or mentorship of a small hardware team
You've read the whole posting — now see how you match it.