Simulation Engineer
Remote · location unlistedJobPosted 6mo agoStill listed 3 days ago
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Job overview
The Simulation Engineer will build simulation infrastructure to support distributed imitation and reinforcement learning training, enable randomized procedural scenario generation, facilitate efficient multi‑agent self‑play within the simulation, and develop tools to validate trained driving agents.
Skills & qualifications
Skills
Full job description
What You Will Do:- Build simulation infrastructure to support distributed imitation and RL training.- Enable randomized procedural scenario generation.- Enable efficient multi-agent self-play in simulation.- Develop tools for validation of trained driving agents.Required Skills:- Familiarity with Unreal Engine, Nvidia Omniverse, or Isaac Sim.- Strong C++ coding skills.
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