3D Artist
Tel Aviv-Yafo, IsraelFull-timePosted 9mo agoStill listed 2 days ago
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Job overview
SuperPlay, a rapidly expanding mobile games company in Tel Aviv, seeks a 3D Artist to create high‑quality stylized game assets, props, environments and characters for its casual mobile titles, collaborating with team leads, animators, concept artists and art directors.
Skills & qualifications
Skills
Full job description
Description .
Who are we? Come and join a rapidly expanding mobile games company! SuperPlay is committed to developing the finest mobile games in the world, while having an enjoyable time doing so. In 2019, the company was founded by experienced professionals from Playtika and Rovio with the goal of producing casual games that are delightful and unforgettable, and that players can enjoy for years. Our flagship game, Dice Dreams, is a global sensation and a top-100 grossing hit, while our upcoming game, Domino Dreams, is on track to follow in its footsteps. Headquarters are in Tel Aviv, and our staff has expanded to include numerous skilled, devoted, and ambitious individuals. Our plans for the future are even more fascinating. If you'd like to be a part of our journey, please take a look at the job description below.
What will you do at SuperPlay? Creating game assets and 3D Compositions. The work will require collaborating closely in the game’s creation process by interacting with the Team Lead, Animator, Concept artist and Art Director, adjusting to the game’s technical and production needs.
- Producing a variety of game assets, props and full environments.
- Creating high-quality stylized models and textures and directly integrating them into the game
- Create stylized 3D environments using a hybrid 2D/3D workflow along the 2D team.
- Create and manage UV grouping, texture budgets, pivots and scene hierarchies.
- Create stylized characters based on 2D concepts, optimized for mobile and ready for rigging.
- Maintaining a SuperPlay level of quality in the team.
Who are you? Must-Have:
- Experience in 3D modeling, preferably in the gaming industry
- Proven experience in hard surface environment modeling, texturing, organic modeling, etc.
- A portfolio demonstrating stylized art.
- Proficient knowledge of Maya.
- Good Knowledge of Adobe Photoshop and Substance Painter.
- You have a passion for games and extensive knowledge of successful casual & mobile games
- Strong technical awareness and organized workflows.
- Goal-oriented team player, with proven ability to meet deadlines and milestones
Advantage:
- Knowledge using Zbrush
- Knowledge using Unity
You get bonus points for:
- Familiarity with mobile character topology and rig-friendly modeling ⚡⚡
- Experience with concept design, drawing, sculpting or painting ⚡⚡
- Knowledge using Blender ⚡⚡
You've read the whole posting — now see how you match it.