Perplexity logo

Member of Technical Staff (Software Engineer, Design System)

Perplexity

San Francisco, CAHybridFull-time$220–405K/yrPosted 2w agoVerified open 6 days ago

Most applications go out cold — see where you stand first. No sign-up to start.

At a glance

Compensation
$220–405K/yr
Location
San Francisco, CAHybrid
Schedule
Full-time
Work Authorization
Not specified

Job overview

Perplexity is hiring a Member of Technical Staff (Software Engineer, Design System). Perplexity seeks a frontend engineer to create and maintain a cross‑platform design system that powers its web, iOS, Android, macOS, and Windows products, ensuring consistent primitives, tokens, and interaction patterns for internal teams.

Key focus areas include Design and build core primitives such as overlays, inputs, navigation, and feedback with coherent APIs, Work across the design‑token pipeline to author, generate, and publish tokens for multiple platforms, and Partner directly with design to translate Figma systems into typed, testable, documented components.

Successful candidates bring 4+ Years Frontend Development Experience. Important skills include React, TypeScript, CSS, Design Tokens, Figma, and Accessibility.

Skills & qualifications

RequiredNice to have

Skills

ReactTypeScriptCSSDesign TokensFigmaAccessibilityARIA PatternsAssistive TechKeyboard AccessibilityFocus ManagementContrast ComplianceScreen ReadersVisual Regression TestingDocumentationCollaboration With DesignersOn-Call RotationWCAG Accessibility KnowledgeARIA Patterns KnowledgeAssistive Technology Knowledge

Qualifications

4+ Years Building Production FrontendExperience With Design System or Component Library or Shared UI PlatformInterest in Building Reusable Components

Full job description

Perplexity is looking for a frontend engineer to build the design system behind every Perplexity product. It is the component library and design language shared across web, iOS, Android, macOS, and Windows – the primitives, tokens, and interaction patterns that every product team builds on top of.

Its users are internal, spanning product teams and a broad range of contributors across the company. The components you build become the foundation all of them rely on. You will develop component APIs that hold up across dozens of consuming surfaces and are easy for other teams to adopt correctly, contribute to the token pipeline that keeps five platforms visually consistent, and maintain a high bar for interaction quality and accessibility.

Tech Stack: React · TypeScript · CSS · Design Tokens

WHAT YOU'LL DO

  • Design and build core primitives – overlays, inputs, navigation, feedback – with APIs that stay coherent as consumers multiply

  • Work across the design-token pipeline – authoring, generation, and per-platform publishing across web, iOS, Android, macOS, and Windows

  • Partner directly with design on the design language itself, translating Figma systems into typed, testable, documented components

  • Migrate product surfaces off bespoke implementations onto shared primitives without breaking them

  • Build accessible components by default – keyboard, focus, contrast, screen readers – backed by automated coverage

  • Support consuming teams through docs, visual regression coverage, and on-call rotation

WHAT WE'RE LOOKING FOR

  • 4+ years building production frontend; experience with a design system, component library, or shared UI platform is a plus

  • Interest in building reusable components

  • Strong React and TypeScript, and CSS

  • Working accessibility knowledge (WCAG, ARIA patterns, assistive tech)

  • Comfort collaborating closely with designers on the visual and interaction language

You've read the whole posting — now see how you match it.